Skip to content
What's After the Movie?
Filmmaking Camera, lighting, sound, editing and the crew roles behind every shot.

3D: Meaning & Definition in Film

3D, or stereoscopic, filmmaking is a technique that creates the illusion of three-dimensional depth in an image by presenting two slightly different perspectives to the viewer's eyes.

  • 3 sections
  • 2 min read
  • Updated
On this page 3 sections

Creating the Illusion of Depth

3D (Three-Dimensional) filmmaking, also known as stereoscopic cinema, is a filmmaking technique that aims to break the flat plane of the screen and create an illusion of depth, making the audience feel as if they are looking into a real, three-dimensional space. The fundamental principle of 3D is to mimic the natural process of human vision. Our two eyes, being spaced slightly apart, see the world from two slightly different angles. Our brain fuses these two images into a single picture with depth perception. 3D cinema artifically recreates this process.

How It Works: From Camera to Eyeballs

  1. Capture: To create a 3D image, a scene must be captured from two perspectives. This is done in one of two ways:

    • Native 3D: The scene is filmed with a specialized 3D camera rig that has two lenses, one for the ‘left eye’ and one for the ‘right eye,’ spaced apart at a distance similar to human eyes.
    • 2D-to-3D Conversion: The film is shot with a traditional 2D camera, and then in post-production, artists painstakingly create a second, artificial ‘right eye’ perspective for every single frame of the movie. This is a complex and labor-intensive process, and its quality can vary dramatically.
  2. Exhibition: In the theater, a special projector displays both the left-eye and right-eye images onto the screen simultaneously. The 3D glasses that the audience wears are the key. They work as filters, ensuring that each eye only sees the image intended for it. The brain then does the rest, fusing the two flat images into one that has the convincing illusion of depth.

A History of Resurgence

3D cinema has gone through several cycles of popularity and decline. It first boomed in the 1950s as a gimmick to lure audiences away from the new threat of television, with films like House of Wax. After fading away, it saw a brief revival in the 1980s. Its most significant and recent resurgence was kicked off by James Cameron’s Avatar in 2009. The film’s groundbreaking use of new digital 3D technology created a truly immersive experience and sparked a decade-long boom. However, the overuse of rushed, poor-quality 3D conversions on other films led to audience fatigue, and the format’s popularity has since waned once again.

See the vocabulary at work in real films

Look up any movie for its ratings, cast and crew, box office run and where to watch, or read the full plot with the ending explained.

Browse movies
Filmmaking

Entries filed on the same shelf as 3D, each with the one-line answer first. They are the words that usually come up in the same conversation.

All 913 terms
  • Crash Mag

    A crash mag is a camera media card designated for a high-risk shot where the camera is likely to be damaged or destroyed.

  • Battery-Powered Genny

    A battery-powered genny is a large, portable, rechargeable power station that serves as a silent, zero-emission alternative to the traditional diesel generators used on film locations.

  • Parallax Error

    In virtual production, a parallax error is a visual glitch where the 3D background on an LED wall does not move correctly in relation to the camera's perspective.

  • Pull Up

    Pull up is the process of increasing a video's frame rate and pitch, typically to convert it from the NTSC standard to the PAL standard.

  • Pickups

    Pickups are minor shots or portions of shots filmed after principal photography has wrapped to supplement or fix issues discovered in the edit.

  • Walkthrough

    A rehearsal-like run of scenes on the actual set without cameras rolling.