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Storytelling & Screenwriting Terms Starting With E

The storytelling & screenwriting terms that begin with E, in alphabetical order.

1–13 of 13 entries

Definitions of Storytelling & Screenwriting Terms Starting With E

Open any entry for the full definition, where the term comes from and the films that show it best.

  • Easter Egg Scene

    A concealed clip or reference placed subtly within a film for viewers to discover.

  • Ellipsis

    A narrative device that omits intervening actions or time to condense storytelling.

  • Emerging Conflict

    Emerging conflict is the gradual escalation of opposition and obstacles that follows a story's inciting incident, building narrative tension and challenging the protagonist.

  • Emotional Purpose

    A scene's emotional purpose is the specific feeling or emotional shift it is designed to evoke in the audience.

  • Enemies to Lovers

    Enemies to Lovers is a popular romantic trope where two characters who begin as adversaries gradually develop a powerful romantic connection.

  • Ensemble Drama

    A narrative form featuring multiple principal characters whose stories interweave

  • Epic war film

    An epic war film is a large-scale production that portrays sweeping battle sequences and broad historical narratives of warfare.

  • Epilogue

    An epilogue offers a post-climax coda that reflects on consequences, theme or future horizons.

  • Episode Hook

    Strategic moments of unresolved tension entice viewers to let the next episode autoplay.

  • Espionage film

    An espionage film is a subgenre of spy film that emphasizes the realistic, procedural, and psychologically complex aspects of intelligence work.

  • Establishing Shot

    A wide contextual view orients viewers to location, era, and tone before the scene unfolds.

  • External Conflict

    External conflict involves a struggle between a character and an outside force, such as another character, nature, or societal norms.

  • Eye-Line Match

    An eye-line match is an editing technique where the editor cuts between what a character sees and the character’s gaze, ensuring spatial continuity.

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