Logo What's After the Movie
Tales from Earthsea

Tales from Earthsea 2006

Test your knowledge of Tales from Earthsea with our quiz!

Tales from Earthsea Plot Summary

Read the complete plot summary and ending explained for Tales from Earthsea (2006). From turning points to emotional moments, uncover what really happened and why it matters.


In Enlad, a violent storm capsizes a royal war galley as two dragons duel above the clouds, and one falls in a final, fatal clash. The kingdom’s royal wizard, Root, interprets this celestial duel as a sign that the world has fallen out of balance. Meanwhile, the king grapples with a sweeping illness and the troubling disappearance of his son, Prince Arren. In a moment of frightening impulse, Arren murders his father, seizes the royal sword, and flees the castle to escape the consequences of his actions.

Wandering through a harsh desert, Arren is saved from predatory wolves by the archmage Sparrowhawk, and the two set out toward Hort Town. On the way, Arren defies danger to rescue a young girl named Therru from the cruel slaver Hare, but his triumph is short-lived: he is soon captured himself, and his sword is dumped into the sea. Sparrowhawk intervenes once more, pulling Arren from danger and guiding him to a farm kept by his oldest friend, Tenar, who shares the home with Therru.

Sparrowhawk’s bold stand against Hare’s slave caravan unsettles Hort Town’s ruler, the warlock Cob. The mage explains that he is searching for a way to restore the world’s broken balance, and he buys Arren’s sword from a merchant to keep it out of hostile hands. As he dodges Hare’s grip, Sparrowhawk learns more about Cob’s stronghold and the peril that lies within.

Back in the castle, Arren confesses a chilling truth to Therru: he killed his father and senses a strange, unseen presence trailing him. That presence seems to take the shape of a mirror-image version of himself, a manifestation that unsettles him deeply. The young prince collapses into a swamp and is taken to Cob’s castle, where Cob manipulates him by forcing Arren to reveal his “true name,” Lebannen, in order to seize control of him.

To fuel Cob’s schemes, Hare captures Tenar as bait, intending to lure Sparrowhawk into the castle. Therru is tied to a post but frees herself, and Sparrowhawk returns to the defense, giving Therru Arren’s sword to keep him from ruin. A daring break-in follows as Sparrowhawk penetrates the fortress to rescue Tenar, and he discovers Cob’s plan to upset the balance by opening a door between life and death in pursuit of immortality. Cob dispatches Arren to kill Sparrowhawk, while the mage himself is seized by Hare.

Therru witnesses a second, eerie copy of Arren and pursues him into Cob’s domain. There, the prince is spoken to by the light within him, who reveals his true name to Therru and explains the purpose behind Sparrowhawk’s and Tenar’s looming sunrise execution. The girl’s unwavering belief rekindles Arren’s hope; she reveals her own true name, Tehanu, and urges him to reclaim his dignity.

In a pivotal moment, Arren confronts Cob and draws his sealed blade. With a thunderous strike, he severs Cob’s hand that grips the staff, triggering Cob’s rapid aging as his magic drains away. Cob escapes with Therru to the highest tower, and the last of his power is spent in a desperate attempt to strangle Therru to death. Instead, Therru reveals her true form as a dragon, a being of immortal life, and she rends Cob with her newfound strength, saving Arren in the process.

With Cob defeated, Sparrowhawk and Tenar depart the castle, while Therru and Arren descend to a sunlit field. Therru shifts back to her human form, and Arren speaks of returning home to atone for his crime, though he promises to come back to see her in the future. The two bid farewell to Sparrowhawk and Tenar as they set off toward Enlad, while the skies above fill with the sight of dragon kin taking to the air—an enduring sign that the world’s balance has been restored.

Tales from Earthsea Timeline

Follow the complete movie timeline of Tales from Earthsea (2006) with every major event in chronological order. Great for understanding complex plots and story progression.


Storm and Dragon Duel Signal Balance Shifts

A violent storm capsizes the royal war galley in Enlad as two dragons duel above the clouds. One dragon falls in a final, fatal clash, suggesting a deep disruption of the world’s order. Royal wizard Root interprets the omen as a sign that balance has broken.

Night of the storm Enlad – sea and sky

Wisdom Interprets the Threat to Balance

Root explains that the celestial duel reflects the world’s imbalance. The king lies ill and Arren’s fate grows tangled with the omen. The warning casts a shadow over the palace as rumors spread.

During the king’s illness and Arren’s disappearance Royal Palace, Enlad

Arren Murders His Father

Transfixed by fear and anger, Arren murders his father, seizing the royal sword and fleeing the castle. The act shatters trust and triggers a desperate flight across the kingdom. The murder intensifies the world’s imbalance as the king’s illness deepens.

Immediately after the king’s illness Castle, Enlad

Desert Escape and Rescue

Arren wanders through a harsh desert where predatory wolves threaten him, but Sparrowhawk saves him from danger. The two form a wary alliance as they press on toward Hort Town. This marks the start of Arren’s journey toward responsibility.

After fleeing the castle Desert to Hort Town

Rescuing Therru and Lost Sword

On the road, Arren defies danger to rescue Therru from Hare’s predation. His triumph is short-lived when his sword is dumped into the sea, removing a crucial weapon from his grasp. Sparrowhawk’s intervention keeps them moving toward safety.

En route to Hort Town Desert road toward Hort Town

Sanctuary at Tenar’s Farm

Sparrowhawk leads Arren and Therru to a farm kept by his oldest friend, Tenar, where they find a measure of safety. The farm becomes a temporary sanctuary against the world’s threats. Bonds among the trio deepen as they settle in.

After reaching Hort Town region Tenar’s Farm

Cob’s Shadow and the Sealed Sword

Sparrowhawk’s defiance against Hare unsettles Hort Town’s ruler, the warlock Cob. To keep Arren’s sword from hostile hands, Sparrowhawk buys it from a merchant, concealing it from both sides as Cob’s influence grows. The threat of Cob looms over their fledgling alliance.

During the Hare conflict Hort Town outskirts

Arren Confesses and Is Captured

Back at the castle, Arren confesses to Therru that he killed his father and senses a strange, unseen presence trailing him. The presence feels like a malevolent double, driving him toward Cob’s fortress where he is captured. Cob’s domain marks the start of his manipulation.

After the confession Cob’s fortress

Cob Forces Arren to Reveal His True Name

Cob manipulates Arren by forcing him to reveal his true name, Lebannen, giving Cob control over him. The revelation is used to strengthen Cob’s bid to upset the balance through immortality. Sparrowhawk and Tenar sense that Cob’s plans are gathering momentum.

While Arren is captive Cob’s fortress

Tenar Taken as Bait; Therru Frees Herself

To lure Sparrowhawk into Cob’s fortress, Hare captures Tenar as bait. Therru is bound but manages to free herself, reigniting hope for a rescue. Sparrowhawk’s resolve hardens as he returns to confront Cob.

During the fortress crisis Cob’s fortress

Break-In and Discovery

In a daring assault, Sparrowhawk penetrates Cob’s fortress to rescue Tenar. He uncovers Cob’s plan to open a door between life and death in pursuit of immortality, revealing the depth of the threat. The rescue escalates the conflict toward its final confrontation.

During the siege Cob’s fortress

Arren’s Dilemma: Kill Sparrowhawk

Cob dispatches Arren to kill Sparrowhawk, while Hare seizes the mage himself. The prince is pulled deeper into Cob’s web as the battle lines tighten. Arren must choose between loyalty, fear, and the chance for redemption.

Climax of Cob’s plan Cob’s fortress

The Light Within and Tehanu

Therru witnesses a second eerie copy of Arren and follows it into Cob’s domain. The light within Arren reveals his true name to Therru and explains Sparrowhawk’s and Tenar’s looming sunrise execution. Therru declares her own true name, Tehanu, and encourages Arren to reclaim his dignity.

During the confrontation Cob’s domain

Final Confrontation with Cob

Arren confronts Cob, drawing his sealed blade and severing Cob’s hand as Cob’s magic drains away. Cob ages rapidly and tries to escape with Therru to the highest tower. Therru reveals her dragon form and saves Arren in the struggle.

Climactic battle Cob’s highest tower

Restored Balance and Farewell

With Cob defeated, Sparrowhawk and Tenar depart the castle. Therru and Arren descend to a sunlit field; Therru becomes human again, and Arren vows to return home to atone but promises to visit in the future. Dragons fill the skies as the world’s balance is restored.

After Cob’s defeat Enlad – fields and skies

Tales from Earthsea Characters

Explore all characters from Tales from Earthsea (2006). Get detailed profiles with their roles, arcs, and key relationships explained.


Arren (Junichi Okada)

A young prince who murders his father and flees, haunted by an unseen malevolent presence. He is impulsive yet capable of mercy, and his journey is a gradual path toward responsibility and atonement.

🎭 Protagonist 💔 Guilt 🗡️ Prince

Sparrowhawk

A wise arch mage who mentors Arren and pursues a plan to restore the world’s broken balance. He faces danger with resolve and uses his knowledge to steer the prince toward a wiser path.

🪄 Mage 🗺️ Guide 🧠 Mentor

Therru (Aoi Teshima)

A resilient girl rescued from Hare who shares a deep belief in Arren. She guides him toward reclaiming his dignity and reveals her own true name, Tehanu, as she embodies the theme of hidden strength.

🧒 Child Protagonist 🗝️ Identity 🐉 Dragon

Tenar (Jun Fubuki)

An older ally who offers warmth and wisdom from a home that shelters Arren and Therru. Her courage and steady presence anchor the group and she becomes a target for Cob’s schemes.

🏡 Caregiver 🧩 Mentor

Cob (Yuko Tanaka)

The warlock who manipulates events to seize control and immortality by crossing life and death. He is calculating, ruthless, and capable of drastic actions to maintain power.

🪄 Villain 🔮 Power

Hare (Teruyuki Kagawa)

A cruel slave trader who captures Tenar and Therru, driving the plot’s conflict. He embodies brutality and the brutal systems that profit from oppression.

💀 Antagonist 🐺 Hunter

The King (Kaoru Kobayashi)

The ailing ruler whose illness propels the kingdom’s politics and personal stakes for Arren. His disappearance of his son adds to the tension driving the voyage.

👑 Royal 🗝️ Catalyst

The Queen (Yui Natsukawa)

The king’s consort who witnesses a kingdom under strain. She represents the home front, offering concern and a voice for stability as turmoil unfolds.

👑 Royal 🧩 Support

Tales from Earthsea Settings

Learn where and when Tales from Earthsea (2006) takes place. Explore the film’s settings, era, and how they shape the narrative.


Time period

Medieval fantasy era

The story unfolds in a lore-rich world resembling a medieval setting, where kings, wizards, and dragons shape destinies. Technology is limited, and magic governs the dangers and promises of power. The events pivot on a moment of upheaval—the prince's crime and the quest to restore balance.

Location

Enlad, Hort Town, Cob's Castle

Enlad is a feudal kingdom shadowed by illness and a fading balance between magic and life. The journey stretches from the harsh desert to the bustling mercantile port of Hort Town, passing by the perilous stronghold of Cob. The region features royal castles, slave caravans, and mage-led defenses as the balance of the world is tested.

🏰 Fantasy realm 🗺️ Desert and riverlands 🏯 Castles and fortresses

Tales from Earthsea Themes

Discover the main themes in Tales from Earthsea (2006). Analyze the deeper meanings, emotional layers, and social commentary behind the film.


⚖️

Balance

The plot centers on restoring a world thrown out of balance by magical and political forces. Sparrowhawk's quest to harmonize life and death mirrors Arren's struggle to reconcile his actions with his future. Every decision tests the boundary between duty, mercy, and the consequences of unchecked power.

🧭

Identity

Arren's true name and inner self reveal a conflict between outward status and inner worth. Therru's emergence as Tehanu and her dragon form symbolize naming, acceptance, and the power of understood identity. The journey forces characters to confront who they are beyond titles and offences.

🕯️

Redemption

Arren seeks atonement for his patricide, driven by a haunted conscience and the hope of restoring balance. The bond with Sparrowhawk and Tenar provides guidance toward responsible action. The climax hinges on choosing mercy over vengeance, rewriting a fatal arc with courage.

🔗

Freedom

Hare's slave caravan and Cob's schemes explore captivity, control, and liberation. Therru's resilience and Tenar's courage symbolize resistance against oppression. The narrative suggests that true power lies in breaking cycles of domination and choosing life over entrapment.

Mobile App Preview

Coming soon on iOS and Android

The Plot Explained Mobile App

From blockbusters to hidden gems — dive into movie stories anytime, anywhere. Save your favorites, discover plots faster, and never miss a twist again.

Sign up to be the first to know when we launch. Your email stays private — always.

Tales from Earthsea Spoiler-Free Summary

Discover the spoiler-free summary of Tales from Earthsea (2006). Get a concise overview without any spoilers.


In a realm where the ancient harmony between humanity and the soaring dragons has fractured, the very fabric of the kingdom begins to fray. The once‑steady skies are now haunted by dragon silhouettes that should never breach the mortal world, and the land itself seems to wilt under an unseen weight. This unsettling shift casts a lingering chill over villages, cities, and the wilds alike, turning everyday life into a quiet battle against a creeping sense of decay.

Amid the growing unease, the kingdom’s sole hope rests on the steady hand of the sage wizard Ged. Revered for his deep understanding of the world’s delicate equilibrium, he sets out to uncover the source of the disturbance, guided by a mixture of scholarly curiosity and a profound sense of duty. His journey leads him to a young royal, the impulsive and enigmatic Arran, whose inner turmoil hints at a raw, untamed power that both frightens and fascinates those around him. Their unlikely friendship becomes a fragile bridge between ancient wisdom and turbulent youth, offering a glimpse of what might be restored if the two can learn to trust one another.

Lurking in the shadows, the mystic witch Kumo watches the growing bond with a wary eye, sensing an opportunity to turn Arran’s hidden fears against the very balance Ged seeks to protect. Her presence adds a layer of intrigue, suggesting that the path to harmony may be tangled with personal doubts and hidden motives. Together, these three figures navigate a world where myth and reality intertwine, where the whisper of dragon wings carries both promise and peril, and where the quest to mend a broken world is as much an inner journey as an external one.

Can’t find your movie? Request a summary here.

Movies with Similar Twists and Themes

Uncover films that echo the narrative beats, emotional arcs, or dramatic twists of the one you're exploring. These recommendations are handpicked based on story depth, thematic resonance, and spoiler-worthy moments — perfect for fans who crave more of the same intrigue.


© 2025 What's After the Movie. All rights reserved.