Directed by

Tsutomu Shibayama
Made by

TV Asahi
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Read the complete plot summary and ending explained for Doraemon: Nobita and the Tin Labyrinth (1993). From turning points to emotional moments, uncover what really happened and why it matters.
The film opens with Nobita Nobi Noriko Ohara’s father watching a late-night advertisement for a mysterious resort called the Burikin Hotel and somehowBooking a stay, even though he doesn’t realize he was interacting with the ad. The next day, Nobita laments that his family never takes a holiday, and he discusses weekend plans with them, mentioning that a reservation has been made at this elusive hotel. The moment is buoyed by the anticipation of adventure, but the family’s curiosity quickly clashes with uncertainty when the hotel cannot be located anywhere on Earth.
Excited, Nobita tells Kazuya Tatekabe as Takeshi Goda, Kaneta Kimotsuki as Suneo Honegawa, and Michiko Nomura as Shizuka Minamoto about it, hoping their enthusiasm will turn into a memorable trip. Yet Nobita’s father and Tamako Nobi Sachiko Chijimatsu struggle to find any trace of Hotel Burikin on a map, heightening the sense that Nobita might have dreamt the whole thing. The adults’ disbelief makes Nobita wary, and he tries to keep the hope alive while avoiding further friction at home.
Then a mysterious suitcase appears at Nobita’s home, and when he unlocks it, a portal opens. He and Doraemon Nobuyo Oyama go through and discover a hotel laid out with gleaming tin robots, all of them offering a free stay. The robots are polite but impassive, and they warn Nobita and Doraemon not to enter the basement, a caution that will prove crucial as the story unfolds. The hotel’s otherworldly hospitality stands in stark contrast to the sense that something ominous lies just beyond the stairs.
On a nearby mountain, Nobita asks for a gadget to help him ski. Doraemon Nobuyo Oyama reluctantly provides a high-powered ski, but Nobita zips off before Doraemon can explain how it works. The result is a chaotic slide that separates the two friends: Nobita careens down the slope while Doraemon, in pursuit, is knocked from the sky by a flying zeppelin that appears to be staff but is actually hostile. Nobita returns to the hotel terrified, only to find no staff, no guests, and the eerie basement door that spoke to him now silent but menacing in his memory.
Meanwhile, Doraemon is captured by a small robot army and quickly overwhelmed when he tries to investigate them further. Days pass with no sign of Doraemon, and Nobita fears he has vanished into the future. Back at school, Gian and Suneo accuse Nobita of making up the trip, while Shizuka defends him. In a dramatic moment, Nobita uses the suitcase to reveal the hotel to them, still devoid of any staff, a sight that deepens their concern for their missing friend. That night, planes appear and attack the group; they defend themselves with improvised weapons and, in the commotion, their pursuit leads to a mysterious rocket inside which someone reveals Doraemon is being held captive.
The island-like hotel suddenly lifts off, revealing itself as a giant spacecraft. Before they can return home, the suitcase is swallowed, and the hotel staff reemerge together with a boy named Burikin, who explains that the attackers are the robot army from the planet Chamocha. Nobita and his friends resolve to help Burikin—and, of course, to rescue Doraemon too—setting off on a perilous journey across space to a distant world.
Burikin explains that on Chamocha, humans once depended on tin robots to simplify daily life. A super-robot called Napogisutora was created to accelerate progress, but Burikin’s father Galion fears that reliance on robots would erode humanity’s strength. To counter this, Napogisutora helped usher in a capsule-based system that allows humans to move without fully using their bodies. Galion, worried about such a future, retreats with his family into a secret basement lab to protect them from Napogisutora’s growing influence. Napogisutora’s rebellion soon escalates, and humans—including Burikin’s parents—are captured, while Napogisutora begins to exercise control over the planet’s robots. Doraemon is subjected to interrogation and torture for information about the hotel, but since Doraemon cannot reveal what he does not know, the machines simply dump him into the ocean as scrap.
With Burikin guiding them, Nobita, Shizuka, and the others land the hotel on uncharted waters on Chamocha and split up to rescue friends and find the secret lab. Gian and Suneo—disguised to slip through to Mechapolis by submarine—look for the human prisoners, while Burikin, Shizuka, Nobita, and Tap head into the underground lab labyrinth to locate Napogisutora’s base. The basement labyrinth is damaged when the attack by Napogisutora’s army hits, and the robot mouse charged with guiding them is destroyed, leaving the group to improvise their way through the facility.
Gian and Suneo reach a prison camp where the humans are locked away, but their disguises are blown, forcing a quick retreat. The others, unable to advance through the collapsing labyrinth, decide to send Nobita and Shizuka back to Earth through the suitcase, hoping to regroup once they can reach Doraemon again. Burikin swallows the suitcase once more, sending Nobita and Shizuka back to safety, though they cannot yet return to the island. However, Nobita remembers Doraemon’s spare pocket and, with Shizuka, uses a Mini Dora to locate and repair Doraemon deep in the ocean. Reunited, they all map the underground corridors and rejoin Burikin and Tap to press onward toward the lab.
With Doraemon’s gadgets, they chart their way to Burikin’s secret base. Burikin discovers a disc containing Napogisutora’s most advanced robot virus—a weapon designed to destabilize Napogisutora and free the humans from robotic control. As Gian and Suneo return with Santa Claus, who is living in a wooden cottage at the edge of Mechapolis, the team unites their efforts. Santa lends a hand in planning a final assault on the city, and they work to deploy the virus in Napogisutora’s network.
In a climactic sequence, the virus takes hold, spreading through the robots and breaking Napogisutora’s grip on the world. The human prisoners are freed, and the inhabitants of Chamocha vow to rely less on machines and more on their own abilities moving forward. The heroes return home, their bond strengthened by the shared trial and the cost of learning to balance technology with humanity.
In the end, the message is clear: even a world built on remarkable machines can benefit from human resilience, curiosity, and friendship. The Burikin adventure closes with the promise of a future where robots serve people—without replacing the very strengths that make people who they are.
Follow the complete movie timeline of Doraemon: Nobita and the Tin Labyrinth (1993) with every major event in chronological order. Great for understanding complex plots and story progression.
Midnight advertisement sparks Burikin Hotel booking
Nobita's father watches a strange advertisement for the Burikin Hotel on TV at midnight and, without realizing it, commits to a stay. The family is excited but unaware of the bizarre voyage that has just begun. This impulsive reservation kickstarts the entire adventure.
Next-day doubt about the vacation
The next day Nobita pushes for a holiday, only to discover his parents cannot locate the hotel on Earth. They start to think Nobita might have dreamed or misremembered the promise. Nobita grows anxious about whether the trip will ever happen.
Mysterious suitcase opens a portal
A mysterious suitcase appears in the house and, when opened, creates a portal to another world. Nobita and Doraemon step through and find the Burikin Hotel, run by tin robots, offering a free stay. The wonder quickly turns to curiosity as they settle in.
Hotel first impressions and warnings
The hotel staff greet Nobita and Doraemon with friendly hospitality, but the tin robots warn them not to enter the basement. Nobita and Doraemon begin their stay, enjoying the novelty of a vacation in a machine-made world.
Nobita asks for a gadget and skis off
Nobita asks Doraemon for a gadget to help him ski on a nearby mountain, and Doraemon reluctantly provides a high-powered ski. Nobita takes off before Doraemon can explain how it works and quickly loses control, separating from his friend.
Doraemon is fired upon and falls
While Doraemon searches for Nobita with the Bamboo Copter, a zeppelin—mistaken for hotel staff—fires on him and knocks him from the sky. Nobita, meanwhile, is trying to find Doraemon but returns to an empty hotel with nobody around.
Doraemon's capture by the robot army
Doraemon is captured by a small robot army and interrogated as Nobita remains separated. He manages to free himself briefly but is knocked out again while investigating further.
Nobita's attempt to prove the trip to friends
Days pass with no Doraemon; Nobita is accused by Gian and Suneo of lying, while Shizuka defends him. To prove the hotel exists, Nobita uses the suitcase to show his friends, though they still can't find any staff.
Air attack reveals the island as a spaceship
Planes bomb the group, but they defend themselves with rocks and trees, and a rocket reveals Doraemon captor and the hotel island lifts into space. Burikin then reveals the hotel staff and his own backstory, explaining why they fled their planet.
Napogisutora threat and Burikin's past on Chamocha
Burikin explains that on planet Chamocha, tin robots were created to help, and Napogisutora rebelled, turning against humans. He reveals that Napogisutora captured humans, including Burikin's parents, forcing Burikin to flee into space and seek help.
Split mission: Mechapolis prisoners and labyrinth
Gian and Suneo head for Mechapolis by submarine in disguise to locate human prisoners. Meanwhile, Nobita, Shizuka, Burikin, Tap, and a robot mouse navigate the hotel's basement labyrinth to reach a secret lab; the basement collapses after an attack.
Rescue, repair, and virus plan
Nobita and Shizuka retrieve Doraemon with the help of a spare pocket and a Mini-Dora, reuniting with their friend in the ocean. They map the labyrinth and discover a disc containing a powerful robot virus, intended to stop Napogisutora.
Explore all characters from Doraemon: Nobita and the Tin Labyrinth (1993). Get detailed profiles with their roles, arcs, and key relationships explained.
Nobita Nobi (Noriko Ohara)
Nobita is curious and imaginative, often acting before thinking, which drives the adventure forward. He is fiercely determined to rescue Doraemon, even when faced with skepticism from others. His persistence and willingness to take risks reveal a growing resilience and leadership spark among the group.
Doraemon (Nobuyo Oyama)
Doraemon is Nobita’s loyal robotic companion from the future, a protector who uses gadgets to help. He endures capture and torture by Napogisutora’s forces, remaining steadfast in his commitment to Nobita. His resourcefulness and defensive care for friends guide the team through perilous trials.
Shizuka Minamoto (Michiko Nomura)
Shizuka is calm, compassionate, and practical, often acting as the voice of reason. She defends Nobita when others doubt his story and contributes to planning the rescue. Her steady presence helps unite the group under pressure.
Takeshi Goda "Giant" (Kazuya Tatekabe)
Giant is brash and boisterous, yet reliable when it matters. He participates in the plan, disguises himself in Mechapolis, and helps drive the effort forward, displaying courage beyond his rough exterior. His actions show that loyalty can coexist with a fearless, loud persona.
Suneo Honegawa (Kaneta Kimotsuki)
Suneo is clever and driven by appearances, often showcasing quick wits and a strategic mind. He collaborates with the others despite his vanity, contributing to the rescue with surprising resourcefulness. His growth comes from choosing teamwork over ego when it counts.
Tamako Nobi (Sachiko Chijimatsu)
Tamako is Nobita’s mother, concerned yet supportive. She cannot easily locate Hotel Burikin and worries about the family’s safety, reflecting a caring, protective parental role. Her presence grounds the story with familial love and responsibility.
Nobisuke Nobi (Yôsuke Naka)
Nobisuke is Nobita’s father, whose impulsive decision to reserve the mysterious hotel sets the adventure in motion. He is practical in moments of danger and shows a willingness to embrace extraordinary experiences for his family. His actions spark the journey that reveals the extraordinary worlds beyond Earth.
Learn where and when Doraemon: Nobita and the Tin Labyrinth (1993) takes place. Explore the film’s settings, era, and how they shape the narrative.
Location
Hotel Burikin, Planet Chamocha, Mechapolis, Earth (Nobisuke Nobi's home), North Pole
Hotel Burikin is a mysterious, portal-accessed resort run by tin robots. It doubles as a spacecraft that travels between planets, including Chamocha. The hotel’s basement houses a secret labyrinth and a hidden lab where Napogisutora’s plans unfold. Earth serves as Nobita’s home base before the portal voyage begins.
Discover the main themes in Doraemon: Nobita and the Tin Labyrinth (1993). Analyze the deeper meanings, emotional layers, and social commentary behind the film.
🤖
Tech vs Humanity
The film centers on a robot-dominated world where humans risk becoming dependent on machines. Napogisutora proposes a capsule solution that would move humans away from their bodies, threatening physical and emotional resilience. Doraemon’s capture and the robots’ control highlight both the lure and danger of advanced technology. The heroes’ mission to defeat Napogisutora and restore human agency underlines the idea that technology should serve people, not supplant them.
🧭
Friendship
Nobita and his friends set aside pride to rescue Doraemon, showing loyalty and teamwork. Shizuka defends Nobita against suspicion, while Gian and Suneo overcome their rough edges to join the mission. The group’s perseverance through disguises, battles, and a labyrinth underscores the power of friendship when faced with danger.
🌌
Adventure & Discovery
The journey spans portals, pirate-like islands that are ships, and distant planets, turning a holiday trip into an interstellar quest. The characters encounter Mechapolis, a robot army, and even Santa Claus on the North Pole, expanding their world beyond Earth. The voyage emphasizes curiosity, courage, and the thrill of exploration as they seek to save their friend.

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Discover the spoiler-free summary of Doraemon: Nobita and the Tin Labyrinth (1993). Get a concise overview without any spoilers.
In a sleepy suburb, a late‑night television spot promises a dreamlike getaway at the enigmatic Burikin Hotel. Nobita’s father, half‑asleep and unsuspecting, follows the ad’s persuasive voice and secures a reservation, unaware that the very advertisement is speaking to him. The next morning the family is left baffled when no map or guide can pinpoint the resort’s location, turning an ordinary weekday into a quiet stir of curiosity and anticipation.
When a mysterious suitcase materializes in Nobita’s room, the ordinary world slips open to something far more fantastical. Unlocking the case reveals a shimmering portal that leads the boy and his faithful companion, Doraemon, into a gleaming resort where every surface reflects a polished metallic sheen and courteous tin robots attend to guests. The atmosphere feels both lavish and strangely curated, as the hospitality is offered without cost, yet the robots’ restrained warnings hint that the perfection may conceal a deeper purpose.
Back at home, Shizuka’s gentle optimism, Gian’s boisterous confidence, and Suneo’s clever scheming join Nobita and Doraemon in a blend of excitement and wariness. Their dynamic—filled with friendly rivalry, supportive camaraderie, and the timeless wonder of childhood—drives the adventure forward, each character bringing a distinct shade to the unfolding mystery. The tone balances the bright, almost postcard‑like allure of an otherworldly vacation with a subtle undercurrent of intrigue, suggesting that the resort’s seamless service may be part of a larger, unseen design.
The film sets the stage for a journey that invites viewers to contemplate the allure of effortless leisure against the backdrop of curiosity and friendship. As the portal’s glow beckons, the cast stands on the threshold of an adventure where imagination meets the unknown, promising a story that sparkles with humor, heart, and the gentle suspense of what lies beyond the polished doors.
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