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Presented as a documentary, this film follows an unaired episode of the YouTube show Psychology-Inside/Out, centered on Max Spencer, a celebrated psychologist who is eager to diagnose and treat a range of mental illnesses on camera. After filming concludes, he and his girlfriend, Nicole, who also served as the cameraperson, vanish without a trace, leaving the project unfinished and the mystery of their disappearance unresolved.
For the episode, Sarah, a woman living near Hastings, is portrayed as battling severe agoraphobia sparked by the death of her daughter in a car accident. [Max Spencer] claims he can not only help Sarah confront her fears but also coax her outside her familiar space within ten days, a promise that adds pressure to the already tense, filmed experiment. Throughout the sessions, Sarah clings to the local legend of Green Eyes, a supposed practitioner of magic who would spirit people away to his home, after which they would vanish from the world. Max remains skeptical, even as inexplicable events begin to disrupt the documentary’s careful veneer.
As the episode unfolds, the truth behind Sarah’s past starts to unravel. She admits that her daughter’s death was not as she initially claimed; instead, she says her daughter went missing in the forest and was taken by Green Eyes, a revelation that shakes the foundation of Max’s measured approach. Despite this unsettling disclosure, Sarah ultimately leaves the house with Max after being lured by a vision of her daughter, a vision that Green Eyes allegedly conjures to bend her resolve.
The pair ventures into an endless woods that seems to loop on itself, until they arrive at Green Eyes’s hut. Inside, the space resembles a dim basement, where a covered body rests beside a bowl of fruit on a simple table. As the atmosphere thickens, Max begins to hear voices urging him to kill Sarah, and he carries out the act after stepping out of the hut. He then rambles about Sarah being a hopeless case, insisting he will still try to help others, even as the narrative threads tighten around him. A chilling moment follows as Max locks eyes with glowing green eyes and barricades himself back inside the hut’s basement, the camera lingering on his panic before he finally looks into the lens to sign off his YouTube show, leaving the final frame to the eerie stillness of the woods.
Follow the complete movie timeline of They’re Outside (2020) with every major event in chronological order. Great for understanding complex plots and story progression.
Documentary premise and cast
The film frames itself as an unaired episode of the YouTube show Psychology-Inside/Out, following celebrity psychologist Max Spencer as he plans to diagnose and treat a patient on camera. Max appears with his cameraperson girlfriend Nicole, documenting the process for an audience. The narrative hints that the project goes wrong, since Max and Nicole later disappear after filming.
Max vows to cure agoraphobia in ten days
Max boasts that he can not only diagnose Sarah's severe agoraphobia but also have her leave her home within ten days. He frames the challenge as a dramatic, results-driven episode for the show. Nicole films every claim as part of the experiment, setting a tense, deadline-driven tone.
Sarah's condition and backstory
Sarah lives in a secluded house near Hastings and suffers from crippling agoraphobia after the alleged death of her daughter in a car accident. The episode follows her struggle to venture outside despite her fears. Max and Nicole prepare to document each step of her potential breakthrough.
Green Eyes legend introduced
Sarah reveals her belief in the local legend of Green Eyes, a magical figure who could spirit people away to his home. Max is dismissive and treats the tale as superstition, while unexplained events begin to occur around the house. The tension between skepticism and belief drives the early atmosphere.
Strange happenings during filming
As filming progresses, odd noises, sudden chills, and flickers in the lights unsettle the crew. Max maintains control and keeps pressing Sarah to test her limits, while Nicole captures everything for the audience. The line between therapy and danger begins to blur.
Discovery of Sarah's lie about her daughter's death
Max learns that Sarah did not die in a car accident; rather, she claimed her daughter went missing in the forest and was taken by Green Eyes. The revelation upends the supposed trauma history the episode relies on. The truth further destabilizes the therapeutic frame of the investigation.
Sarah leaves the house with Max
Tricked by a vision of her daughter, Sarah leaves the safety of her home with Max. The promise of closure lures her into the perilous unknown. The walk is framed as a breakthrough moment that could end the episode on a note of triumph or tragedy.
Journey through the endless woods
Max and Sarah trek through a seemingly endless forest toward Green Eyes's hut. The environment feels claustrophobic and surreal, heightening the sense that reality is bending. The pursuit tests Sarah's resolve and the crew's ability to document it clearly.
The hut and its basement-like interior
They arrive at Green Eyes's hut, whose interior resembles a basement with a dimly lit table and a covered body. The setting shifts from a ritualized legend to a claustrophobic, dangerous space. The eerie atmosphere foreshadows the violence to come.
Voices urge Max to kill Sarah
Max begins to hear voices urging him to kill Sarah, blending psychological manipulation with supernatural suggestion. The command marks a turning point from clinical examination to deadly action. The moment raises questions about the show’s ethics and Max's fate.
Max kills Sarah
Following the voices, Max kills Sarah after leaving the hut. The act punctuates the supposed therapy's collapse into violence and tragedy. The episode ends with Max muttering about past failures while continuing to speak to the camera.
Max barricades himself and speaks to the camera
After the murder, Max barricades himself in the basement-like space and mumbles about attempting to help others in the future. He appears detached from the crime and fixated on continuing the show. The moment functions as a chilling meta-commentary on manipulation and fame.
The green eyes reveal
Max turns toward the camera and the screen shows glowing green eyes, suggesting an ominous presence or the haunting truth behind Green Eyes. The sequence emphasizes the supernatural or psychological horror at the heart of the episode. The ending hints at the catastrophe behind the unaired footage.
Disappearance of Max and Nicole
After filming the episode, Max and Nicole vanish without a trace, leaving only the footage and questions. The documentary-style frame becomes an eerie relic, and the audience is left to wonder what happened next. The film's meta-plot folds back into the mystery that began with the unaired episode.
Explore all characters from They’re Outside (2020). Get detailed profiles with their roles, arcs, and key relationships explained.
Max Spencer (Tom Clayton-Wheatley)
An ambitious celebrity psychologist whose confidence borders on arrogance. He believes he can cure Sarah within ten days, relying on bravado rather than empathy. His skepticism toward legends dissolves as paranoia and manipulation take over, culminating in him killing Sarah and barricading himself in the hut.
Nicole (Nicole Miners)
Max's girlfriend and cameraperson who documents his work. Her loyalty makes her complicit in his dangerous experiment. She disappears with Max, leaving their fates ambiguous.
Sarah (Christine Randall)
A woman living near Hastings who suffers from severe agoraphobia after the claimed death of her daughter. Her fear drives her to cooperate with the psychologist, seeking a path out of isolation. She lies about her daughter's death to manipulate the session, and her belief in the local legend of Green Eyes partly fuels the escalating danger.
Green Eyes (Rob Craine)
A legendary practitioner rumored to spirit people away to his home. The figure appears in visions that lure Sarah to leave the house. Its glowing green eyes signify the inescapable pull of the myth and the danger it embodies.
Learn where and when They’re Outside (2020) takes place. Explore the film’s settings, era, and how they shape the narrative.
Location
Hastings, East Sussex, England
Set in the Hastings area of England, the action unfolds in a rural, wooded locale where trauma intersects with a local myth. The forest outskirts function as a claustrophobic backdrop that blurs the line between reality and legend. The setting's isolation heightens tension as the documentary crew push for answers amidst strange occurrences.
Discover the main themes in They’re Outside (2020). Analyze the deeper meanings, emotional layers, and social commentary behind the film.
🧠
Mental Health
An unsettling portrait of trauma and therapy, focusing on Sarah's agoraphobia and the idea that quick fixes exist. Max's showmanship treats mental illness as a performance, raising ethical questions about sensationalized treatment. The narrative critiques how vulnerability can be exploited for ratings, revealing harm behind confident rhetoric. It also suggests that real healing requires care, not conquest.
🔮
Myth and Belief
The local legend of Green Eyes frames the story as a clash between superstition and skepticism. Sarah's belief in a magical figure who spirits people away intensifies her fear and desire to escape. The forested setting, the hut, and the glowing eyes act as tangible temptations that test character and judgment. The film uses myth to explore how desperation can blur the boundaries between belief and danger.
🎥
Documentary Ethics
The documentary framing blurs fact and fiction, turning a real-seeming episode into a perilous experiment. Max and Nicole's pursuit of content drives increasingly dangerous choices that threaten the safety of everyone involved. The piece raises questions about consent, responsibility, and the ethics of turning trauma into entertainment. In the end, the line between documentary and horror collapses, leaving the audience with uncertainty about what was real.

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In a world where digital confession meets raw documentary, Max Spencer—a charismatic YouTube psychologist—sets out to film an unaired episode of his series “Psychology‑Inside/Out.” With a camera crew led by his partner, he promises to tackle one of the most stubborn forms of anxiety: severe agoraphobia. The project is framed as a ten‑day experiment, a blend of therapeutic challenge and on‑screen spectacle that blurs the line between professional rigor and viral intrigue.
The focus of the episode is Sarah, a reclusive woman living on the outskirts of Hastings whose life has been reshaped by an unspeakable fear. After a personal tragedy, she hasn’t stepped beyond her front door, and she clings to a local legend whispered in the surrounding woods—a mysterious entity known as Green Eyes, said to practice an ancient, uncanny magic. As Max’s confident methodology meets Sarah’s deep‑rooted dread, the contrast between modern psychology and old‑world folklore becomes the film’s quiet tension.
Visually, the movie leans into a found‑footage aesthetic, letting handheld lenses capture the uneasy intimacy of a therapist’s office that is simultaneously a living room, a bedroom, and a sanctuary of shadows. Interspersed with pagan‑inspired imagery—twisting trees, faint glows, and symbols etched into the landscape—the atmosphere feels like a dark fairytale retold for adults. The sound design is deliberately sparse, allowing every creak and whispered wind to amplify the sense that something unseen is watching, just beyond the frame.
The dynamic between Max’s self‑assured, almost performative approach and Sarah’s fragile, belief‑laden world creates a compelling emotional core. Their interactions hint at both genuine compassion and an undercurrent of skepticism, inviting viewers to question where professional expertise ends and the mysteries of the local myth begin. The film promises an unsettling journey that teeters between therapeutic hope and the haunting pull of ancient dread, leaving the audience eager to discover how far the line between mind and myth can truly be drawn.
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