Directed by

Edgar Wright
Made by

Wrightstuff Pictures
Read the complete plot summary and ending explained for A Fistful of Fingers (1995). From turning points to emotional moments, uncover what really happened and why it matters.
The film opens on a cold, stark frontier where two bandits kill a man and begin looting his belongings. A lone figure known as No-Name arrives and, after a brief, clipped exchange, ends the criminals’ effort with a decisive finishing shot. The moment also features a brief cameo by Edgar Wright as a Cheesy Voiceover Artist, adding a sly wink to the opening.
As No-Name makes his way toward Deadwood Town, he spots a bounty poster for a man called The Squint—an outlaw whose name will become central to the ensuing chase. He tracks The Squint into the woods, and after a prolonged gunfight, The Squint uses cunning to trick No-Name’s horse Easy into tumbling off a cliff to its death, escaping while No-Name buries the animal and returns to town to press the townsfolk for clues about the outlaw’s whereabouts.
On The Squint’s trail, No-Name has a curious encounter with a man whose face is hidden behind a red bandana. Soon after, he meets a native man named Chin Chakanawa who decides to join the quest. Their path grows perilous when another native blocks their way; trying to slip past him, the pair disguise themselves as nuns, but the ruse fails and the native beats them. In a strange turn of luck, two passing hicks mistake the disguised duo for real nuns in danger and kill the other native. No-Name then kills the two Hicks and discovers an invitation on one of the bodies inviting outlaws to a meet-up.
That night, the pair rest and No-Name teaches Chin how to shoot. Chin reveals that his name means “Running Sore” and No-Name shares a moment of vulnerability, revealing that his own name is Walter. The next morning, they meet Jimmy James, who joins their expedition. Quentin Green plays Jimmy James, and the trio soon locates The Squint and a number of other outlaws digging for treasure.
No-Name knocks out a guard and disguises himself to approach The Squint, but the ruse fails and he hails a chaotic chase, escaping with The Squint and the others as they are pursued. Chin occupies a guard by creating a distraction, and when the guard is finally neutralized, No-Name and The Squint slip away, pursued by the rest. Chin then circles back and kills the guard, allowing No-Name to press on toward the final confrontation. The duo methodically picks off the remaining outlaws, but Chin warns that No-Name must face The Squint alone in the climactic showdown.
The showdown centers on a clash of old wounds and a debate about Western conventions, particularly echoing themes from famous outlaws’ finales. The duel ends with The Squint appearing to be shot, only to rise once more for a last attack. The odd turn of events culminates when a mysterious man with a red bandana intervenes and kills The Squint. Chin arrives and reveals that the killer is the ghost of Sheriff Marshall William Cornes, whose spectral presence also uncovers the film’s treasure: a cache of gold and proof that the late Sheriff was No-Name’s father.
With the treasure disclosed, No-Name and Chin prepare to ride away together, only to notice that Easy, the horse, has somehow survived the cliff. In a final, humorous capstone, Jeremy Beadle [jeremy-beadle] appears as himself and reveals that the entire sequence was a prank, sending the heroes off into the sunset with a grin and a shrug.
Follow the complete movie timeline of A Fistful of Fingers (1995) with every major event in chronological order. Great for understanding complex plots and story progression.
Opening confrontation
Two bandits ambush and kill a man, stripping him of his belongings. No-Name arrives and kills the pair after a brief, tense conversation. This opening establishes No-Name's ruthless, solitary code and sets the tone for his quest.
The Squint pursuit and horse tragedy
On the road to Deadwood, No-Name spots a bounty poster for The Squint and tracks him into the surrounding woods. A prolonged gunfight ensues, but The Squint tricks No-Name's horse Easy into running off a cliff to its death. The Squint escapes, leaving No-Name to deal with the aftermath.
Return to Deadwood and interrogations
No-Name buries Easy and returns to Deadwood to interrogate the townsfolk for The Squint's whereabouts. He pressures residents with ruthless efficiency and patience until he learns a probable location. The information sets him on The Squint's trail again.
Red bandana encounter and Chin joins
On The Squint's path, No-Name has a strange encounter with a man whose face is covered by a red bandana. Soon after, Chin Chakanawa joins No-Name on the quest and the pair continue together. The dynamic duo prepares to track The Squint toward his hideout.
Nuns and the outlaw invitation
Another native man blocks their path, and they attempt to pass by disguising themselves as nuns, but the ploy fails and the native man beats them. Two passing hicks mistake the disguised pair for genuine nuns in danger and kill the native man. No-Name then murders the two Hicks, and among their bodies he finds an invitation to a meet-up of outlaws.
Night camp and training
The duo rests for the night. No-Name teaches Chin how to shoot, deepening their bond. Chin reveals his name means 'Running Sore,' and No-Name finally reveals that his name is Walter.
Jimmy James joins at dawn
The following morning, Jimmy James joins No-Name and Chin on their quest. The trio soon locates The Squint and a gang of outlaws digging for treasure.
Disguise and the escape with The Squint
No-Name knocks out a guard and disguises himself to approach The Squint, but the ruse fails and No-Name runs off with The Squint and the outlaws in hot pursuit. The chase intensifies as the group heads deeper into the dig site.
Distraction and guard killed
Chin creates a distraction, leaving only one outlaw guard to pursue No-Name. No-Name fails to get Jimmy's attention, so Chin circles back and kills the guard.
Outlaws fall; final confrontation looms
The duo picks off the remaining outlaws one by one, narrowing the field to The Squint. Chin tells No-Name that he must face The Squint alone in the final showdown.
Final duel with The Squint
No-Name and The Squint face off; they trade blows and settle old grievances, debating how Westerns should end. The duel escalates into a brutal fight, and No-Name appears to shoot The Squint to death only for him to rise once more.
Ghost of Sheriff Marshall reveals the treasure
Chin arrives and reveals that the red-bandana figure is the ghost of Sheriff Marshall. The ghost then reveals the treasure to the duo, which turns out to be gold as well as evidence that the late Sheriff was No-Name's father.
Ending twist and sunset ride
As they prepare to leave, No-Name discovers that Easy is alive, a surprising twist. Jeremy Beadle then reveals it was all a prank, and the heroes ride off into the sunset.
Explore all characters from A Fistful of Fingers (1995). Get detailed profiles with their roles, arcs, and key relationships explained.
The Squint (Oli van der Vijver)
A crafty outlaw who toys with No-Name and orchestrates deadly traps, including the cliffside horse ploy. His long-running feud with No-Name stems from childhood slights and a calculated hunger for control. He embodies the slick, dangerous antagonist who underestimates his quarry until the end.
Chin Chakanawa (Running Sore) (Martin Curtis)
A native ally who teams up with No-Name after a rough start. He learns to shoot, shows loyalty, and reveals his name means 'Running Sore.' His presence adds a pragmatic, action-ready counterpoint to No-Name’s impulsive drive.
Jimmy James (Quentin Green)
An outlaw who chooses to join the quest, bringing an extra spark of bravado and risk. He contributes to the group’s dynamic with brash charm and questionable decisions. His alliance broadens the chase and deepens the film’s playful ensemble.
Sheriff Marshall (Graham Low)
The long-dead sheriff whose spectral presence haunts the pursuit, revealing clues about treasure and bloodlines. His ghostly guidance reframes the journey as a lineage-driven quest rather than a simple bounty hunt. The final reveal cements his connection to No-Name’s father.
The Clerk (Edward Scotland)
A minor but pivotal town functionary whose presence punctuates the bureaucratic wobble of frontier life. He appears during key plot points to emphasize the town’s slower, comic tempo. His role helps ground the outlandish events in a sense of place.
Master of Ceremonies (Neil Mullarkey)
A theatrical host whose pomp frames the story’s events with a wink to audience expectations. He embodies the film’s meta-humor about Western conventions. His presence adds a playful, ceremonial layer to the action.
The Old Codger (Richard Green)
A cantankerous elder who embodies frontier wisdom and gruff humor. He provides a grounded counterpoint to the film’s more outsized personalities. His gruff charm and keen eye offer practical observations amid the chaos.
The Pint Sized Hussy (Nicola Stapleton)
A sharp-tongued figure who adds sass and unexpected grit to the town’s social fabric. Her brief presence punctuates the story with comic bite and streetwise attitude. She embodies the film’s irreverent, sly humor.
Yanks With A Fist (Amy Bowles)
A bold, ballsy character whose presence reflects cultural clashes and frontier bravado. She contributes to the group’s energy and brings a punchy resolve. Her interactions underscore the film’s farcical, action-forward tone.
Quick Draw Ali MacGraw (Sebastian Smith)
An eager sharpshooter whose speed and flair spice up the pursuit. His competence is matched by a brash, theatrical attitude. He quickly proves to be a valuable, if ostentatious, ally in the final clashes.
Calamity Keith (Mark Sheffield)
A bumbling yet endearing figure whose misfires and misfortunes provide comic relief. He unexpectedly contributes to the plan with stubborn persistence. His presence lightens the tension during tense stand-offs.
The Oscar Nominated Bartender (Stuart Low)
A caricatured bartender who embodies frontier tavern culture, serving as a touchpoint for local color and humor. He foreshadows the film’s playful, award-season self-awareness. His quick lines punctuate the action with dry wit.
Cheesy Voiceover Artist (Edgar Wright)
A meta presence that pops up with over-the-top narration and wink-wink commentary. He underlines the film’s humor about storytelling and Western tropes. His cameo adds a layer of self-aware flair.
Learn where and when A Fistful of Fingers (1995) takes place. Explore the film’s settings, era, and how they shape the narrative.
Time period
Late 19th century
The story unfolds in a stylized Western era, with horse chases, bounties, and outlaw meetings. It leans into frontier tropes—saloon confrontations, graveyard humor, and ghostly twists—set against a dusty, sun-bleached backdrop. The period is treated as a cinematic frame for parody rather than strict historical detail. The emphasis is on mythic, timeless Western vibes rather than a precise calendar.
Location
Deadwood Town, surrounding woods
Deadwood Town serves as a rough frontier hub where gunsmoke hangs over dusty streets. The surrounding woods become the setting for stealth chases and confrontations away from prying eyes. The town’s jittery residents and crooked elements push No-Name toward their fateful rendezvous with The Squint. The landscape underlines the film’s blend of rugged danger and offbeat humor.
Discover the main themes in A Fistful of Fingers (1995). Analyze the deeper meanings, emotional layers, and social commentary behind the film.
🗡️
Revenge & Family
The central quest is driven by a long-standing grievance with The Squint, rooted in childhood harm and a desire for closure. As No-Name revisits past betrayals, the story reveals tangled family connections and the weight of inherited danger. The ghostly revelation about No-Name’s father reframes vengeance as a legacy, not just a personal vendetta. The pursuit blends personal revenge with a search for lineage and belonging.
🕶️
Disguise & Deception
Disguises and mistaken identities drive much of the humor and plot twists. No-Name and Chin attempt to pass as nuns to slip past an outlaw blockade, a plan that backfires but draws in bystanders who misread danger as protection. The disguise sequences parody Western showdowns and expose how performance and perception shape heroism. The film uses deception to advance the caper while undercutting expectations.
👻
Supernatural Twist
A ghostly sheriff figure appears at key moments, guiding the heroes and intensifying the mystery around the treasure. The apparition reframes the landscape of danger as a moral and familial riddle rather than a simple shootout. The ghost’s revelations connect the treasure to No-Name’s lineage, blending myth with personal history. The supernatural element amplifies the film’s spoof of Western conventions.
💰
Treasure & Irony
The treasure turns out to be both gold and a tangible link to No-Name’s father, grounding the quest in a paternal revelation. The film toys with the idea of treasure as meaning instead of mere wealth. A post-quest prank by Jeremy Beadle punctuates the ending, reminding viewers that the myth is as much about entertainment as profit. The final twist underlines the tension between legend and reality.

Coming soon on iOS and Android
From blockbusters to hidden gems — dive into movie stories anytime, anywhere. Save your favorites, discover plots faster, and never miss a twist again.
Sign up to be the first to know when we launch. Your email stays private — always.
Explore the mobile appDiscover the spoiler-free summary of A Fistful of Fingers (1995). Get a concise overview without any spoilers.
In an unlikely mash‑up of dusty frontier mythos and rolling English hills, the film paints Somerset as a wide‑open “wild west” where cobblestones give way to imagined badlands. The landscape is rendered with a sly, self‑aware humor that constantly nudges the audience, inviting them to recognize classic western silhouettes while delighting in the absurdity of them appearing amid tea rooms and thatched cottages. The cinematography leans into warm, sun‑splashed vistas, but the soundtrack peppers the scenes with twangy riffs that feel both lovingly homage and playful parody.
At the heart of this off‑beat odyssey rides No Name, a mute wanderer whose silence speaks louder than any gunslinger’s boast. His stoic demeanor and simple, weather‑worn gear give the impression of a lone drifter pulled from legend, yet his expressions and pauses hint at a deeply personal quest that fuels his steady march across the countryside. Although he never utters a word, his presence is magnetic, drawing both allies and curious onlookers into his unconventional trail.
Joining him is Running Sore, a caricatured Indian companion whose exuberant gestures and exaggerated swagger contrast sharply with No Name’s quiet resolve. Their partnership feels like a clumsy yet heartfelt dance, each balancing the other’s extremes—one grounded in tacit strength, the other in vibrant, sometimes chaotic energy. Their banter, mostly visual, underscores the film’s commitment to comedy that thrives on timing, sight gags, and the occasional subversion of expectation.
Together they pursue the enigmatic outlaw known only as The Squint, a figure whose reputation looms large over the countryside like a myth whispered in taverns. Their chase becomes a vehicle for the movie’s broader satire, riffing on classic western tropes—duels at high noon, dusty showdowns, lone heroes against a tide of bandits—while constantly reminding the viewer that the true frontier here is the absurd, delightfully self‑referential world the filmmakers have crafted.
Uncover films that echo the narrative beats, emotional arcs, or dramatic twists of the one you're exploring. These recommendations are handpicked based on story depth, thematic resonance, and spoiler-worthy moments — perfect for fans who crave more of the same intrigue.
What's After the Movie?
Not sure whether to stay after the credits? Find out!
Check out our other apps:
SAT Sphere
Build confidence for the Digital SAT.
Mori Atlas
Discover wild places worth protecting.
Luntero
Search smarter for a home in Amsterdam.
Plot Explained
Unravel movie endings and hidden clues.
Pokechamp
Dive into Pokémon data and battle logic.
Driving Theory
Get ready for your European theory test.
Movie Dust
Plan your next cinema trip with ease.
Musemap
Find art and culture as you travel.
Selkobase
Compare credentials before committing.
Local Manual
Turn an unfamiliar country into practical next steps.
Lernavi
Compare school systems before your next move.
GymRoam
Find a workout stop wherever your plans take you.
Explore Our Movie Platform
New Movie Releases (2026)
Famous Movie Actors
Top Film Production Studios
Movie Plot Summaries & Endings
Major Movie Awards & Winners
Best Concert Films & Music Documentaries
Movie Collections and Curated Lists
© 2026 What's After the Movie. All rights reserved.
Privacy Policy