Back

Does The Lone Ranger have end credit scenes?

Yes!

The Lone Ranger has end credit scenes.

The Lone Ranger

The Lone Ranger

2013

In a dusty 1933 carnival, a young boy stumbles upon Tonto, an enigmatic Native American with secrets to share. As the old companion to the legendary Lone Ranger, Tonto recounts their perilous adventures in the Wild West, including their daring showdowns with ruthless outlaws like Butch Cavendish.

Runtime: 149 min

Box Office: $261M

Language:

Directors:

Ratings:

Metacritic

37

Metascore

6.4

User Score

Metacritic
review

31%

TOMATOMETER

review

51%

User Score

Metacritic

6.4 /10

IMDb Rating

Metacritic

61.0

%

User Score

Check out what happened in The Lone Ranger!

In the vibrant city of San Francisco during the 1930s, a young boy named Will navigates the bustling carnival near the iconic Golden Gate Bridge, its steel beams rising like giant's fangs from the Pacific Ocean. Dressed as his idol, the Lone Ranger, Will weaves past colorful tents and concession stands, drawn to the Wild West Tent like a cowboy magnetized by the promise of adventure. Upon entering, he discovers a menagerie of taxidermied buffalo, lifeless cowboys, and an array of other curiosities. His gaze falls upon a waxwork figure of an ancient Native American, its eyes frozen in a perpetual stare. As Will approaches the sculpture, the Indian's glassy orbs suddenly flicker to life, and a wispy old man with sun-bleached hair materializes before him. This is Tonto (Johnny Depp), his voice crackling like the parched earth of the American West.

The boy's eyes widen as he recognizes the name, his mind racing with questions about how this legendary figure ended up in a traveling carnival. Tonto, sensing Will's curiosity, begins to spin a yarn that transports them to a dusty desert landscape where the sun beats down like a hammer on an anvil.

In this desolate expanse, Tonto and his masked partner, The Lone Ranger (Armie Hammer), sit astride their horses, surveying the terrain like kings of a fading empire. As they converse in hushed tones, their words carry across the open range like whispers of a dying language. With a sudden burst of energy, they gallop into town, their steeds kicking up clouds of dust as they ride towards the town bank.

In a flash of gunsmoke and bravado, they command the occupants to raise their hands in surrender, before proceeding to execute a daring heist. Back in San Francisco, Will's eyes are agog with disbelief as Tonto's tale unfolds, his mind struggling to reconcile the heroic legend of the Lone Ranger with this outlaw's exploits.

Seeking to explain the circumstances that led to this unexpected turn of events, Tonto invites Will on a journey through time, back to the dusty town of Colby, Texas in 1869...

In the dusty, sun-scorched town of Colby, Texas, where the transcontinental railroad is rapidly taking shape under the watchful eye of rail magnate Latham Cole (Tom Wilkinson), a sense of anticipation hangs in the air. As a locomotive chugs into view, its passengers are a microcosm of humanity: a notorious outlaw, Butch Cavendish (William Fichtner), shackled alongside his Native American companion, Tonto; a group of zealous Protestant missionaries, their hymns filling the air with a sense of devotion; and John Reid, a young prosecutor with a keen mind, surrounded by the pious. The tension is palpable as the federal Marshals prepare to carry out Butch's sentence at the next stop.

In the prisoner car, Tonto's piercing gaze watches as Butch, ever the cunning outlaw, expertly conceals a gun in a hidden compartment beneath a wooden plank. With the Marshals distracted, Tonto discreetly signals his awareness of the weapon's presence, but it's too late. Butch seizes the opportunity to strike down both lawmen before they can react.

Meanwhile, at the Colby train station, John's brother Dan Reid, commander of a quintet of Texas Rangers, waits with bated breath for Butch's arrival. In the town square, Dan's wife Rebecca and their young son Danny stroll through the market stalls, seemingly carefree. However, their tranquility is disrupted by Cole, a charismatic stranger who catches Rebecca's eye but fails to elicit a response. The stage is set for a tumultuous collision of fate and chance as these disparate threads begin to intertwine.

As Butch's band of outlaws converges on the train, they board with ruthless efficiency, slaughtering the engineers before putting the locomotive into a relentless charge. John, alerted by the sounds of gunfire and footsteps above, rises to investigate, only to stumble upon Tonto and Butch poised to engage in a deadly duel within the prisoner car. With his reputation as the district attorney preceding him, John intervenes, disarming both combatants and compelling them to surrender. However, their brief respite is shattered when the train's doors slide open, revealing Butch's gang waiting in ambush. The outlaws chain up Tonto and John, free Butch, and make off with the train as it careens wildly past the station at breakneck speed. Dan and his posse respond by saddling up and giving chase.

Meanwhile, Tonto manages to wriggle free from his restraints and, upon realizing that he and John are shackled together, decides to make a break for the train's front, taking out two of Butch's henchmen along the way. The trio eventually reaches the steam engine, where they find Dan and attempt to bring the train under control. However, it soon becomes apparent that the locomotive is unstoppable, prompting John, Tonto, and Dan to separate the passenger cars from the engine. In a climactic sequence, the steam engine derails at the end of the track, putting Tonto and John's lives in peril.

As the dust settles, an unshackled Tonto begins to make his escape, only to be intercepted by John, who latches himself around the Native American's leg. Dan eventually catches up to them both, and with Tonto now a captive, he is taken into custody and hauled off to the town jail.

As John and Dan begin their manhunt for Butch, they develop differing perspectives on how to proceed. While Dan harbors a burning desire to find his nemesis and exact revenge, John insists that Butch must be captured alive and brought to justice through the courts. Dan's parting gifts include a tender goodbye with Rebecca, the deputization of John, and a farewell with his son before the posse rides off in search of their quarry.

Throughout their pursuit, John and Dan can't help but notice an enigmatic all-white horse standing sentinel on a distant bluff. According to Comanche lore, this mystical creature has the power to traverse the threshold between life and death. When John inquires about Dan's knowledge of native customs, his partner reveals that he has spent several years working alongside the Comanche people, earning their respect and incorporating elements of their culture into his own.

As the posse careens into the small canyon, their pursuit of Butch's trail coming to naught, the group suddenly finds themselves in the midst of a deadly ambush. With one by one, Dan's men falling to the bullets of Butch's gang, the remaining pair - John and Dan - are left to face the music. The sound of gunfire is punctuated only by the cries of the dying as John's horse meets its maker, collapsing upon his rider's leg. Dan's desperate attempts to save John prove futile as he too falls prey to the hail of bullets. John, freed from the weight of his fallen steed, staggers over to Dan, but it's a futile effort - another bullet finds its mark, sending him crashing to the earth. As consciousness begins to wane, John's gaze is fixed upon the monstrous figure of Butch, who with sadistic glee, exacts a gruesome revenge upon Dan, devouring his heart in a grotesque display of depravity. The pair, their bodies broken and battered, are left for dead as Butch and his cohorts make their escape back to their hideout.

Meanwhile, high above the carnage, Tonto, fresh from his own prison break, gazes down upon the scene with a heavy heart. Slipping quietly onto the canyon floor, he sets about gathering the lifeless forms of John's fallen comrades, digging graves for each as he goes. As he searches the pockets of the deceased for valuables, John's eyes flicker open, only to be met with a crushing blow from Tonto's rock, sent crashing down upon his skull. The Apache warrior then proceeds to bury the Rangers' bodies, pausing only to note the eerie presence of John's white horse, which trots solemnly over to stand watch beside its rider's grave. It is in this moment that Tonto recognizes the significance of the sign - a harbinger from the great beyond signaling John's appointment with destiny. With a heavy heart, he decides to spare John's life, slinging the unconscious Ranger over the back of the white horse and setting off into the unknown.

As John sleeps fitfully atop his equine steed, Tonto busies himself melting down the silver Texas Ranger badges, forging a new purpose in the process. The creation of a silver bullet serves as a poignant reminder that even in death, there is always the potential for redemption - a notion that would soon take on profound significance in John's journey to come.

In a bold move, Tonto initiates a transformative ritual by painting John's face with sacred markings, pilfering his boots, and placing him atop a precarious wooden platform suspended high above the valley floor. As John awakens from this mystical experience, he teeters on the brink of disaster, mere steps away from tumbling off the platform. With Tonto's guidance, John navigates the treacherous terrain, finally setting foot solidly on the ground. The wise and enigmatic Tonto then reveals to John that the powerful forces beyond their control have ordained him as a spirit walker - an unparalleled warrior who cannot be vanquished in battle.

Tonto shares his own harrowing tale of pursuit, having tracked the notorious Butch Cavendish for an extended period before nearly capturing him on a train. It was only through John's timely intervention that Tonto's deadly plan was foiled. Undeterred, John insists on pursuing the malevolent Butch and bringing him to justice alive, rather than succumbing to the temptation of taking his life.

To further underscore their mission, Tonto crafts an imposing leather mask from Dan's vest, its eyeholes cleverly fashioned from spent bullets. He implores John to don this symbol of fear, urging it will intimidate Butch's minions and inspire them to tremble at John's approach.

As the duo ventures into town, they arrive at Red's Brothel, a seedy establishment owned and operated by the enigmatic Red Harrington - a former ballerina whose right leg was cruelly taken from her by the cannibalistic Butch. Red's new prosthetic limb is an ivory masterpiece, concealing a rifle within its elegant design.

Their conversation is abruptly disrupted by gunfire erupting within the brothel, as a local lawman returns with an angry mob in tow, hell-bent on destroying Tonto and everything he represents. Undaunted, the pair makes their escape, John inquiring about the reasons behind the sudden violence. Tonto explains that the white populace is consumed by hatred towards the Comanche tribe due to recent acts of burning and pillaging against white settlements.

John's concern for Dan's wife and son, who reside on the outskirts of town, soon becomes an all-consuming imperative. He sets out to rescue his loved ones, driven by a sense of duty and responsibility, as Tonto watches over him with a knowing gaze.

As Rebecca and Danny toiled away at their desert homestead, an eerie stillness settled over the scene. Then, without warning, flaming arrows rained down, engulfing their home in a blaze of destruction. The two watched in horror as members of Butch's gang, masquerading as Comanche warriors, slaughtered their loyal servants. Meanwhile, John and Tonto arrived at the charred remains to find no sign of Rebecca or Danny - only the faint cries for help emanating from the nearby barn. Inside, they discovered one of Butch's henchmen attempting to brutalize a defenseless servant girl, leaving them no choice but to realize that Butch was behind the string of recent raids. As they struggled to comprehend the extent of his evil, Butch's gang escaped, setting fire to the barn and trapping John and Tonto inside. With no apparent means of escape, the duo prepared for their demise when a sudden clatter on the roof heralded the arrival of an unexpected savior: a majestic white horse, its mane entwined with a rope, which deftly pulled them to safety and escaped into the night.

As Butch's gang regrouped, they became convinced that the masked man - none other than the Lone Ranger (John) - was, in fact, the ghost of Dan Reid, haunting their every move. Back at Butch's hideout, Rebecca, Danny, and Collins, the treacherous traitor, found themselves surrounded by Butch's henchmen. With Dan's ghost allegedly closing in, Butch ordered Collins to eliminate his hostages - a decision that would prove fatal for all involved. Collins whisked the pair away from the camp, intending to execute them on the spot. However, at the last moment, he warned Rebecca and Danny to flee, firing his gun into the air three times before meeting a swift and merciless demise.

Meanwhile, John and Tonto embarked on a perilous quest to track down Butch's hideout. They commandeered one of his horses, relying on its instincts to guide them through Indian territory - an area notorious for its treacherous terrain and unpredictable weather conditions. As they rode in silence, the horse suddenly stopped, its body succumbing to exhaustion. John and Tonto, left leaderless, pondered their next move, only to stumble upon a jarring revelation: beneath the horse's lifeless form lay railroad tracks - an impossible anomaly in this sacred land, as it would violate the treaty between the Comanches and the US government. The usually stalwart duo found themselves at a loss for direction, their frustration simmering like a pot about to boil over.

Here's my rephrased version:

John's world is shattered when a feathered arrow pierces his chest, leaving him unconscious. When he awakens, he finds himself in a tepee, where Tonto (Tonto) painfully extracts the arrow, revealing the harsh reality that John has been shot by the Comanches. The tension between the whites and Comanches reaches a boiling point as news of fake Comanche raids spreads, fueling anger on both sides. John's desperate attempts to explain the true events to the Comanche elders fall on deaf ears, a futile exercise in futility. Meanwhile, Tonto recounts his tragic past, which has driven him to madness and a relentless quest for revenge.

As a young child, Tonto lived among the Comanches, where he once came across two parched white settlers, whom he rescued and nursed back to health. In gratitude, they revealed to him the location of a nearby silver deposit, and in exchange for this valuable information, Tonto received a cheap pocket watch. However, the men's generosity was short-lived, as they went on to slaughter Tonto's tribe, leaving him as the sole survivor. The trauma of that day drove Tonto to the brink of insanity, and he has since worn the crow and pocket watch as a poignant reminder of their treachery.

The Comanches, driven by a desire for revenge, bury John and Tonto up to their necks in dirt, leaving them to bake under the scorching sun. However, just as they are about to succumb to the unforgiving heat, a heroic white horse arrives, devouring the scorpions that threaten to finish them off.

With Butch's sinister presence looming large, John and Tonto become convinced that their nemesis is after the silver deposit Tonto had previously mentioned. Under Tonto's guidance, they make their way to the mine, where they discover a bustling operation supervised by Butch and staffed by hundreds of Chinese laborers. Many of these workers are too afraid to venture into the depths of the mine, fearing the malevolent spirits that inhabit its dark recesses. When some of them fail to return, Butch brutally dispatches his fearful employees, sending in a few of his gang members to investigate their claims.

As John and Tonto emerge from the mine, they're met with a scene of utter devastation: the mine car lies in ruins, its explosive cargo having claimed the lives of Butch's henchmen. The wounded outlaw himself is left cowering amidst the wreckage, his initial bewilderment giving way to recognition as he takes in John's unfamiliar visage. Initially convinced that John was the ghostly apparition of his brother Dan, Butch's illusions are quickly shattered by the lawyer from town's very real presence. Tonto's fervent entreaties for bloodshed fall on deaf ears, however, as John instead chooses to subdue the Native American with a well-placed shovel blow. The reins of justice are thus taken up by John, who binds Butch's wrists to his horse and leads him back to town in tow.

Meanwhile, Rebecca finds herself awash in a sea of uncertainty on Latham Cole's train car, her recent ordeal at the hands of Butch's gang only beginning to recede from memory. It is Cole himself who saves the day, shooting down Collins and ushering Rebecca into the dining car with an air of solicitous concern. Her suspicions regarding Cole's intentions towards Danny, not to mention his lingering affections for herself, remain unabated, however. Just as she begins to come to terms with her precarious situation, the arrival of U.S. Army Captain Jay Fuller and his cavalry unit serves as a stark reminder of the perils that lie ahead.

It is in this context that John makes his grand entrance, dragging the exhausted Butch behind him like a rag doll. The eager anticipation of Rebecca and Danny to greet their long-lost friend or relative - rumor has it that Dan may yet still be alive - proves short-lived, as Cole's men swoop in to take them into custody. As John surveys the dining car, his eyes are drawn to a trio of telltale items: Rebecca's scarf, a child's toy, and the unmistakable aura of treachery surrounding Latham Cole. The truth slowly dawns on him: that this duplicitous individual is not only their captor but also the brother behind whose nefarious schemes Tonto's tribe fell prey. The brothers' insidious plans to pillage and plunder once more are thus laid bare, their sinister machinations finally brought to light by John's keen detective work.

As tensions escalate, Cole draws his gun on John, but the latter proves too quick, pinning Cole against the neighboring car where Butch lounges leisurely. A standoff ensues, with guns drawn by John, Cole, and Danny, who had wrestled a firearm away from one of Cole's men. The air is thick with hostility as Cole attempts to deceive Danny by revealing that John killed his father - a lie so transparent it hangs in the air like an uninvited guest. Captain Fuller stumbles into the commotion, and Cole's silver-tongued persuasion convinces him that John is the villain.

John finds himself under arrest and whisked away to another car, while Cole returns to the silver mine, where Butch proudly reveals three massive covered train cars overflowing with the precious metal. Meanwhile, John is blindfolded and led to a firing squad, Captain Fuller's orders awaiting his removal of the blindfold. Just as all hope seems lost, Tonto, a lone migrant, saunters out of the mine, carrying a cage containing a lifeless bird. "Gas!" screams the train conductor, and in a daring move, he reverses the train, using it to shield John from the firing squad. In the nick of time, the real Comanches launch an attack on the miners from the mountain-side, raining arrows down upon them.

Captain Fuller orders the cavalry to unleash a machine gun on the Comanches, and amidst the chaos, John and Tonto manage to escape into the mine. Butch gives chase, hurling lit dynamite in their wake. The duo narrowly avoids being blown to smithereens by diving into an underground lake, where they wash up on the shore. Cole orders his men to load his train with the silver cars, anticipating the imminent union of the east and west tracks at Promontory Point.

Back in 1930's San Francisco, Tonto shares with young Will the reason behind their daring bank heist: to pilfer Cole's stash of TNT and nitroglycerin. They make off with the stolen explosives and use them to blow up a bridge a few miles from Promontory Point. Returning to the celebration at Promontory Point, where the railroad's President Habberman cuts the ribbon, Cole watches with growing envy as the crowd cheers and the band plays on. He invites the railroad board members onto his train for a private meeting, his eyes fixed on the prize of acquiring the silver and selling it for a small fortune in San Francisco.

As Cole (actor's name) steps into the fray, he concocts a bold plan to seize control of the railroad. With $65 million worth of silver in tow, bound for San Francisco, he intends to utilize this fortune to purchase the railroad and thereby dominate the country. Habberman (actor's name), however, dismisses Cole's ambitions as ludicrous, only to be shot in the leg. Meanwhile, Tonto sneaks onto a rival train, commandeers its engine, and reverses direction, heading back towards the ravaged bridge.

Captain Fuller orders his men to unleash a hail of gunfire upon Tonto with their machine gun, but the cunning outlaw is saved by John (actor's name), who appears on horseback, effortlessly navigating the rooftops. Cole responds by instructing Butch and his cohorts to launch the second train in pursuit of Tonto. As the cat-and-mouse game unfolds, Rebecca and Danny find themselves held captive within the second train.

Tonto skillfully navigates a switch-track, forcing the second train onto an alternate route, causing multiple cars to become disconnected from their engines. In the ensuing chaos, Butch and Fuller meet their demise as their separate cars collide. Cole, now in possession of Tonto's train, prepares to eliminate his adversary when John intervenes, using his melted-down silver bullet to disarm Cole.

Tonto escapes the doomed train, leaving Cole with his railcars packed full of silver behind him. Cole, convinced he has secured a clean escape route to San Francisco, arrives at the ravaged bridge only to see his train and its precious cargo plummet into the water below. As the train teeters on the edge, John rides his horse to safety, while Tonto's train comes to a halt mere moments before it too would have plunged off the destroyed bridge.

Later, at Promontory Point, Habberman and the crowd applaud John for his heroism and the demise of Cole. Habberman attempts to persuade John to renounce his outlaw ways and reveal his true identity to the people. However, John remains resolute in his refusal to change, ultimately departing on horseback, only to reunite with Tonto perched atop a bluff overlooking the valley below.

In a heartfelt moment, John decides to name his white steed "Silver", earning Tonto's approval. Though, in a solemn tone, Tonto warns John never to utter the phrase "Hi-Ho! Silver Away!" again.

As the sun dips below the fog-shrouded horizon of 1930s San Francisco, the venerable Tonto (actor name) readies himself for a leisurely stroll home from a day spent toiling in the city's bustling streets. With a subtle flourish, he dons his trusted jacket and a bowler hat, imbuing himself with an air of sophistication as he prepares to bid farewell to the vibrant urban landscape. Before embarking on his nocturnal journey, Tonto pauses to bestow upon the kid a silver bullet, its sleek surface glinting in the fading light like a symbol of good fortune and trust. With this thoughtful gesture, our weathered hero sets out into the night, his long strides eating up the distance as he disappears into the city's twinkling veil, leaving behind only whispers of his passing.