Directed by

Hannah Macpherson
Made by

Indigenous Media
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Read the complete plot summary and ending explained for Sickhouse (2016). From turning points to emotional moments, uncover what really happened and why it matters.
Andrea Russett, a social media personality who shares every moment with her followers, opens the tale by announcing that her cousin Taylor will visit for the weekend. The news arrives alongside a Twitter ping from Sean O’Donnell, who urges Andrea to swing by a allegedly haunted cabin known as “Sickhouse.” When [Taylor] arrives, the two women quickly form a bond, and Andrea teaches her cousin how to use Snapchat. Taylor, eager to capture every moment, posts a video of Andrea sleeping—the first of a string of clips that will flood the feed.
The mood shifts as the next day brings real danger: death threats appear on [Taylor]‘s Facebook page, revealing that the trip to Los Angeles was not a simple escape but a response to a perilous situation back home. Curiosity about Sickhouse grows, and the pair dives into the legend of the Sickwife who once inhabited the place, reading a website that chronicles the mystery. Their encounter with two of Andrea’s fans—Lukas and JC Caylen, who ask for a photo—adds a surreal layer to the trip and underscores Taylor’s fascination with Andrea’s life and the sense of freedom it represents. This moment seeds Taylor’s decision to stay with Andrea a while longer, irritated by the idea of returning to her ordinary life.
The group heads toward the Sickhouse the next day, despite warnings from locals. [Lukas], who has visited the site before, explains the rules: don’t make noise, never go inside, and always leave a gift. At a house party earlier, Taylor watched as Sean and Andrea shared a moment and then shared a kiss themselves, a moment that stirs tension when Taylor realizes how close Andrea and Sean are. Later, the party dynamics collide with the ominous invitation of the Sickhouse as the night unfolds, and the two fans reappear in the story, now part of the escalating tension. The crew camps near the cabin, and the night brings a fevered atmosphere of whispers, strange noises, and fleeting glimpses of the infamous Sickwife.
By morning, Taylor broadcasts again, admitting she would “> do anything to not go home.” The decision to return to the Sickhouse to replace the stolen gifts leads to further danger: Taylor bolts inside, with Sean chasing after her, leaving Andrea and [Lukas] outside. The trio’s frantic search ends with a disturbing sight—the wedding-dress figure of the Sickwife moving through the woods—before the group splits up to find Sean. They encounter the two fans once more, who fall suddenly and severely ill, hinting that the illusion of safety is crumbling. As Taylor runs, the camera—still recording—shows Sean and Lukas incapacitated on the ground, Andrea snatched from view, and Taylor’s phone dropping to the earth, continuing to capture for a few more moments.
Despite the chaos, Taylor presses on with the broadcasts in a desperate bid to trigger a rescue when reception returns. She discovers Lukas alive but weakened, and a growing sense that Andrea may be nearby in the basement pervades her search. In the basement, she uncovers piles of dead bodies and a wedding dress hanging as a chilling relic of the Sickhouse’s history. A glimpse of the “Sickhusband” surfaces just as the scene fades to black, and the image fades into Taylor humming softly, moving deeper into the dark with a sense of eerie calm. The film closes leaving the fates of Sean, Lukas, Andrea, and the two fans ambiguous, hanging in the balance of the online world they so bravely inhabited.
Follow the complete movie timeline of Sickhouse (2016) with every major event in chronological order. Great for understanding complex plots and story progression.
Announcement of Taylor's weekend visit and Sickhouse tease
Andrea reveals that her cousin Taylor will visit for the weekend and spend time with her. The setup hints at a longer stay than usual. A Twitter ping from Sean O'Donnell invites them to a supposedly haunted cabin called Sickhouse, foreshadowing danger.
Taylor arrives; bonding and Snapchat lesson
Taylor arrives and the two women quickly bond. Andrea teaches Taylor how to use Snapchat, signaling the shift to a feed driven weekend. Taylor posts a video of Andrea sleeping, the first clip that floods their followers' feeds.
Threats reveal danger behind the trip
The next day, death threats appear on Taylor's Facebook page, exposing that the Los Angeles trip is a response to danger back home. The online threat twists the weekend from carefree to ominous. The Sickhouse legend feels more real as online and real world signals converge.
Curiosity grows; Sickhouse lore and fan encounter
They grow curious about Sickhouse and read a website about the Sickwife. They encounter two fans, Lukas and JC Caylen, who ask for photos, turning the trip into a surreal moment. Taylor decides to stay longer, resisting the pull of ordinary life.
House party kiss sparks tension
During a house party earlier in the trip, Taylor sees a moment between Sean and Andrea, followed by a kiss they share themselves, deepening Taylor's sense of tension. The incident hints at complicated dynamics among the trio. The group heads toward Sickhouse with a sense that things are about to escalate.
Rules of the Sickhouse explained
Lukas explains the cabin rules: don't make noise, never go inside, and always leave a gift. Locals warn against visiting, but the group presses on toward the Sickhouse. The looming presence of the place casts a shadow as the group continues.
Night near the cabin; eerie atmosphere
At night, they camp near the cabin and experience a fevered atmosphere of whispers, strange noises, and fleeting glimpses of the Sickwife. The mood shifts from curiosity to dread as the legend seems to close in. The suspense builds around the camp.
Morning broadcast; desire to stay
By morning, Taylor broadcasts again and admits she would do anything to not go home. The online feed becomes a lifeline as fear heightens and the drive to stay grows stronger. The dynamic with Andrea and the others feels more precarious.
Return to the Sickhouse for stolen gifts; pursuit and discovery
Taylor decides to return to Sickhouse to replace stolen gifts; she bolts inside while Sean chases after her, with Andrea and Lukas outside. The frantic search ends with a disturbing sight: the wedding-dress figure of the Sickwife moving through the woods. The two fans reappear, then fall suddenly ill, signaling that the illusion of safety is crumbling.
Chaos escalates; friends incapacitated; camera keeps rolling
As Taylor runs, the camera continues to record even when the action overwhelms the frame. Sean and Lukas lie incapacitated on the ground and Andrea seems to be snatched from view. Taylor's phone drops to the earth, still recording a few more moments that seal the chaos.
Rescue attempts and basement suspicion
With reception returning, Taylor keeps broadcasting in a desperate bid to trigger a rescue. Lukas is alive but weakened, and Taylor senses Andrea may be nearby in the basement. The livestream mood turns into a vigil as they search for any sign of survivors.
Basement horror and Sickhusband reveal; ambiguous fates
Taylor descends into the Sickhouse basement and discovers piles of dead bodies and a wedding dress hanging as a relic of the house's history. A glimpse of the Sickhusband appears before the scene fades to black. The ending leaves the fates of Sean, Lukas, Andrea, and the two fans ambiguous, preserved only by the online footage they left behind.
Explore all characters from Sickhouse (2016). Get detailed profiles with their roles, arcs, and key relationships explained.
Andrea Russett
A social media personality who documents nearly every moment of life for her followers. Her confidence and desire for a carefree image pull others into escalating danger as the Sickhouse mystery deepens.
Taylor
Andrea's cousin, eager to capture every moment and break free from ordinary life. Her curiosity about Sickhouse drives reckless choices and adds tension to the group’s dynamic.
Lukas
A fan who has visited Sickhouse before. He provides lore and cautionary guidance, but his presence also complicates the group’s dynamics as danger looms.
Sean O'Donnell
A fellow seeker with a complicated past with Andrea. He becomes entwined in the night’s pursuit, balancing moments of care with peril as events spiral.
JC Caylen (Himself)
Another fan who enters the Sickhouse story, offering photo opportunities and contributing to the unpredictable dynamic as fear grows.
Learn where and when Sickhouse (2016) takes place. Explore the film’s settings, era, and how they shape the narrative.
Time period
Present day
The events unfold in contemporary times, driven by social media and livestream culture. Characters document every moment, turning private fear into public spectacle while the danger inside Sickhouse grows with each post. The era’s obsession with online fame shapes their choices and accelerates the tension.
Location
Sickhouse cabin, Los Angeles area
The Sickhouse cabin sits on the outskirts near Los Angeles, shrouded by stories of the Sickwife and a history of eerie events. Its remote setting makes it easy to cut off from the city, creating a tense backdrop for the crew’s recordings. Locals warn visitors, and the ever-present legend intensifies the mood as the group camps nearby and pursues the truth behind the house.
Discover the main themes in Sickhouse (2016). Analyze the deeper meanings, emotional layers, and social commentary behind the film.
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Voyeurism
The story centers on sharing experiences for online validation, with the camera never stopping. This pursuit of views blurs the line between safety and spectacle, making real danger feel like content for the audience.
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Legends & Fear
The Sickwife and Sickhusband legends drive curiosity and anxiety, fueling the group's decision to probe the supernatural. The line between rumor and risk is tested as they chase answers that may be more deadly than they appear.
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Trust & Survival
As tensions rise among Andrea, Taylor, and the fans, trust fractures under pressure. The pursuit of safety becomes entangled with vanity, loyalty, and the peril of chasing an online audience.

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Discover the spoiler-free summary of Sickhouse (2016). Get a concise overview without any spoilers.
In a world where a single swipe can turn millions of eyes toward the screen, a close‑knit group of teenagers sets out to turn a local haunted legend into a live, real‑time documentary. Their aim is to stream every whisper, every creak, and every unease from the infamous “Sickhouse” straight to their audience, blurring the line between entertainment and lived terror. The project, conceived for Snapchat’s mobile‑first platform, promises an immersive horror experience that feels as immediate as a breath held in the dark.
At the heart of the venture is Andrea Russett, a charismatic Snapchat personality whose online presence draws an eager following. She is joined by her younger cousin Taylor, who arrives seeking escape and freedom, and a small circle of friends—including Sean O’Donnell, Lukas, and JC—each bringing their own blend of curiosity and bravado. As they prepare for the expedition, the dynamic between Andrea’s polished confidence and Taylor’s yearning for connection creates a tension that fuels both their collaboration and the growing anticipation of what they might capture. The group’s collective desire to push boundaries is matched by the unsettling folklore of the Sickhouse, a place whispered about in local lore and governed by old, unspoken rules.
The film’s tone is a pulse‑quickening blend of modern digital hysteria and classic atmospheric dread. By leveraging the immediacy of mobile streaming, the story places viewers in the unsettling position of silent witnesses, hearing the characters’ jokes, fears, and tentative steps as they venture deeper into the unknown. The constant presence of the camera heightens the sense of vulnerability, turning every ordinary moment into a potential source of terror. In this unsettling marriage of social media culture and timeless superstition, the audience is invited to wonder just how far a generation will go to capture the perfect, chilling broadcast.
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