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Plot summary & ending explained

Red Rooms (2024) Plot Summary, Ending Explained & Timeline

Red Rooms (2024) movie poster

Red Rooms is a 2024 crime and horror film directed by Pascal Plante, running 1 hour 58 minutes. This page retells the whole story in 768 words (about 3 minutes to read) and covers 14 key events in order, 3 characters, where and when it is set, 3 themes and the ending explained. Looking for the cast, ratings and where to stream it? See the movie page for Red Rooms.

to read the plot summary
3 min
key events in the timeline
14
characters profiled
3
themes explained
3
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Red Rooms (2024) movie poster
Released
Runtime
1h 58m
Director
Pascal Plante
Genres
Crime, Horror, Mystery
Original language
French
No spoilers

What Is Red Rooms About?

The premise of Red Rooms in 232 words, with nothing given away. The full story and the ending follow below.

In the restless heart of Montreal, a courtroom becomes the city’s epicenter, its walls echoing with whispers of a figure whose name haunts the public imagination. The trial draws a frantic media circus, turning the ordinary streets into a stage for a story that feels both intimate and monstrous. Into this charged atmosphere steps Kelly‑Anne, a striking fashion model whose polished exterior masks a keen intellect and a lingering solitude that makes the proceedings all the more compelling.

Across the crowded gallery, Clementine arrives from afar, driven by a curiosity that borders on devotion. Their paths cross amid the clamor, and an unexpected friendship flickers into being, offering both women a brief haven from the surrounding frenzy. Clementine carries a fierce optimism, while Kelly‑Anne maintains a cooler, more measured perspective, creating a dynamic tension that underscores their contrasting ways of coping with the trial’s relentless intensity.

As the days wear on, the courtroom’s austere rhythm begins to shape Kelly‑Anne’s thoughts, drawing her deeper into a shadowed fascination with the enigmatic defendant, Ludovic Chevalier. The film balances sleek, modern visuals with a brooding, almost claustrophobic mood, exploring how obsession can bloom in the most public of spaces. With every testimony and every charged glance, the story probes the thin line between curiosity and compulsion, leaving viewers to wonder how far someone will go when the lure of the unknown becomes impossible to ignore.

Full plot

What Happens in Red Rooms?

The complete story of Red Rooms, from the first scene to the last, in 768 words (about 3 minutes). Spoilers throughout. Names in the text link to 3 cast member pages.

Spoilers ahead

In the bustling city of Montreal, a captivating yet chilling story unfolds as fashion model Kelly-Anne finds herself deeply entangled in the notorious trial of Ludovic Chevalier, a man facing grave accusations of broadcasted murder involving three innocent teenage girls in what has come to be known as the “Red Room”—a seedy corner of the dark web where audiences pay to witness horrific snuff films. With the case garnering sensational attention from media outlets and countless “fans” of Chevalier who believe in his innocence due to his seemingly gentle disposition, the situation serves as a perfect storm for a gripping narrative of obsession, ethics, and the human psyche.

Despite the FBI having provided evidence, including two snuff films, that link Chevalier to these heinous acts, the killer’s use of a balaclava raises doubts about his identity. Indeed, disturbing evidence looms: the discovery of the girls’ remains in Chevalier’s backyard adds another layer of complexity to the unfolding drama. As the courtroom becomes a spectacle, Clementine, a young woman drawn to the courtroom proceedings, strikes up an unexpected friendship with Kelly-Anne. This bond forms after Clementine—who journeyed to Montreal from afar, motivated by a desire to witness the trial—reveals her own challenging circumstances, including her stay in a local homeless shelter.

As the two women grow closer, the contrasts in their personalities become stark: while Clementine passionately defends Chevalier’s character, insisting that his innocence must be proven, Kelly-Anne maintains a colder, more analytical stance. She reveals her unconventional source of income through online gambling and unveils her tech-savvy nature as the programmer behind her own AI, Guinevere. Yet, hidden beneath the surface, Kelly-Anne has embarked on a far more sinister path by cyber-stalking Francine Beaulieu, the grieving mother of Camille Beaulieu—the youngest victim whose snuff video remains elusive to authorities.

As the trial progresses and the tense moment approaches for the court to watch the notorious snuff films, Clementine’s hopes of vindication for Chevalier are shattered when she learns that only the families of the victims will be allowed into the courtroom. Upset by her exclusion, she confides in Kelly-Anne about her desire to view the films, believing they could exonerate Chevalier. However, Kelly-Anne harbors a dark secret; unbeknownst to her new friend, she has already ventured onto the dark web to obtain the films. When the pair returns to Kelly-Anne’s apartment to watch the videos together, revealing the masked killer’s unmistakable blue eyes and unique gait identical to Chevalier, the harsh reality shatters Clementine’s hopeful naivety as she succumbs to tears over both the brutality of the content and the devastation of realizing the truth of Chevalier’s guilt. Faced with this unbearable revelation, Clementine decides to abandon the trial, seeking solace away from the horrid spectacle.

The tragic turning point occurs on Chevalier’s birthday when Kelly-Anne provocatively dons a schoolgirl uniform, resembling the attire of Camille at the time of her murder, complete with a wig and colored contact lenses, in a shocking stunt meant to draw attention to the courtroom. As she is forcibly removed, Chevalier’s eerie wave haunts her, serving as a catalyst for her subsequent downfall; she is subsequently terminated from her modeling agency, her reputation smeared by her impulsive actions.

Determined, Kelly-Anne reaches out to a hacker on the dark web who possesses Camille’s snuff film and is preparing to auction it. Successfully validating her identity, Kelly-Anne enters the bidding war, using her gambling skills to outmaneuver competitors and ultimately secure the film. The moment Kelly-Anne views the gathered footage, a euphoric high washes over her, but paranoia soon creeps in as she fears her activities may have been tracked through Guinevere, leading her to dispose of the AI product in a blender.

In a twisted culmination of her obsession, Kelly-Anne utilizes the confidential information gleaned from the dark web about Francine to bypass her home’s security system. In a horrifying act, she sneaks into Camille’s room dressed as the girl, taking selfies that reflect an unsettling fascination while leaving behind a flash drive containing the damning snuff film for Francine to discover later.

Eventually, news breaks that Francine has turned the flash drive into the police, leading to the undeniable evidence necessary to incriminate Chevalier. As he pleads guilty, the media can finally shift its focus from the trial’s sensationalism to the deep scars left on the families of the victims. Back in her hometown, Clementine attempts to reconcile her previous support for Chevalier during an interview, referring to herself as an “ex-groupie” while mourning the lives lost; she can now only think about the victims and the harrowing truths they leave behind.

Timeline

Red Rooms Timeline: Every Key Event in Order

14 key events in the order they happen, from “Trial Begins” to “Kelly-Anne's Euphoria”. 9 events name a place, across 4 locations.

  1. 1

    Trial Begins

    In Montreal, the trial of Ludovic Chevalier commences as he faces accusations of broadcasting the murder of three teenage girls. The case garners significant media attention, with many following the proceedings closely, raising questions about Chevalier's true nature and the evidence against him.

    Where:Montreal

  2. 2

    Kelly-Anne Attends the Trial

    Fashion model Kelly-Anne participates in the trial, intrigued by the case’s dark and sensational nature. Despite being drawn to the controversy, she maintains a distance from the proceedings, presenting a calm exterior.

    Where:Montreal Court

  3. 3

    Meeting Clemintine

    Kelly-Anne meets Clementine, a young woman who is a passionate supporter of Chevalier. Their bond strengthens over their shared interest in the trial, leading Kelly-Anne to invite Clementine to live with her during the proceedings.

    Where:Montreal

  4. 4

    Revealing Online Gambling

    During their stay together, Kelly-Anne divulges her main source of income: online gambling. This revelation hints at her complicated life and her hidden talents in computer technology.

    Where:Kelly-Anne's Apartment

  5. 5

    Cyber-Stalking Francine

    Unbeknownst to Clementine, Kelly-Anne begins to cyber-stalk Francine Beaulieu, the mother of one of the victims. Her obsession deepens as she gathers information about the case, seeking to uncover the truth.

  6. 6

    Viewing the Snuff Films

    In court, the atmosphere intensifies as two of Chevalier’s snuff films are set to be played, exclusive to the victims' families. Kelly-Anne reveals to Clementine that she has already viewed the films, which contain vital evidence linking Chevalier to the crimes.

    Where:Montreal Court

  7. 7

    Grim Discovery

    After watching the films in Kelly-Anne's apartment, Clementine is heartbroken by the horrific evidence against Chevalier. Disturbed and overwhelmed, she decides to leave the trial and head home, seeking to escape the grim reality of the case.

    Where:Kelly-Anne's Apartment

  8. 8

    Courtroom Outburst

    On Chevalier's birthday, Kelly-Anne appears in court wearing a schoolgirl uniform resembling that of Camille, the youngest victim. This provocative act leads to her ejection from the courtroom and results in significant backlash against her modeling career.

    Where:Montreal Court

  9. 9

    Dark Web Auction

    After being fired from her modeling agency, Kelly-Anne connects with a dark web hacker who possesses Camille's snuff video. She manages to win a pivotal poker hand that allows her to bid on and ultimately obtain the disturbing footage.

  10. 10

    Breaking into Francine's Home

    Utilizing information gathered online, Kelly-Anne breaks into Francine's home, dressed in the same uniform Camille wore. She poses for selfies in the victim's room before leaving a flash drive containing the sensitive footage in Francine's bedroom.

    Where:Francine's Home

Show the other 4 events of Red Rooms
  1. 11

    Police Investigation Heightened

    News breaks that Francine has turned over the flash drive to the police. This critical evidence includes footage that ultimately confirms Chevalier's guilt, shifting public opinion and closing the painful chapter of the trial.

  2. 12

    Chevalier Pleads Guilty

    Faced with the undeniable evidence from the snuff film, Chevalier pleads guilty to the charges against him. This admission brings a tumultuous end to the trial, aligning with the horror felt by the families of the victims.

    Where:Montreal Court

  3. 13

    Clementine's Regret

    In the aftermath, Clementine gives an interview reflecting on her experiences, labeling herself an 'ex-groupie' of Chevalier. She expresses deep regret over her support for him and is haunted by the memories of the victims.

  4. 14

    Kelly-Anne's Euphoria

    After winning the auction for the snuff film, Kelly-Anne experiences a euphoric high from her victory. However, this fleeting joy is marred by the realization of the darkness surrounding her obsession.

Characters

Who Are the Main Characters in Red Rooms?

3 characters, among them Kelly-Anne, Clementine and Francine Beaulieu: who each one is and the part they play in the story. Every profile links to the actor’s page.

  • K

    Kelly-Anne

    Played by Charlotte Aubin

    Kelly-Anne is a complex figure, straddling the line between victim and perpetrator in her obsession with the trial. Although she appears detached, her actions reveal a deeper connection to the case, driven by her proficiency in technology and a troubled past. Her arc highlights the consequences of her choices and her desperate search for meaning amid chaos.

    • 🎭 Complex
    • 🔍 Obsession
    • ⚖️ Justice
  • C

    Clementine

    Played by Laurie Babin

    Clementine represents youthful naivete and the impact of idolization. Her initial fervor for Chevalier showcases how personal circumstances can shape one's beliefs. As the trial unfolds, her character growth is marked by a painful awakening to the harsh realities of the situation, ultimately leading her to a place of remorse.

    • 🌸 Youth
    • 💔 Regret
    • 🌏 Innocence
  • FB

    Francine Beaulieu

    Played by Elisabeth Locas

    Francine, as the mother of one of the victims, embodies the personal toll of tragedy. Her sorrow fuels the narrative, highlighting the emotional stakes of the trial. She represents the collective grief of the victims' families and challenges viewers to confront the human side of crime.

    • 😢 Grief
    • 👩‍👧 Motherhood
    • ⚖️ Justice
Setting

Where and When Is Red Rooms Set?

Red Rooms is set in Montreal. Here is why the place matters to the story.

When

The events of 'Red Rooms' take place in contemporary times, as evidenced by the use of modern technology, such as online gambling and the dark web. The ongoing media coverage and public fascination with the trial highlight the current societal issues surrounding crime and sensationalism.

Where

Montreal

Montreal is a vibrant city known for its rich history and cultural diversity. It serves as a major center for arts, fashion, and media, making it a fitting backdrop for the intense courtroom drama in 'Red Rooms'. The city's urban environment reflects the stark contrasts of wealth and poverty, as seen through the characters' experiences.

  • 🗺️ Location
  • 📍 City
Themes

What Are the Themes of Red Rooms?

3 ideas the story keeps returning to, among them Truth vs. Illusion, Media Sensation and Loss and Regret.

  1. 01

    Truth vs. Illusion

    The theme of uncovering truth amidst deception runs deep in 'Red Rooms'. As characters navigate a world of media hype and personal bias, the quest for truth is complicated by varying perceptions of innocence and guilt. This theme challenges viewers to consider the nature of justice in a society obsessed with sensationalism.

  2. 02

    Media Sensation

    The film explores how media can distort reality, turning serious legal proceedings into entertainment. The attention from press and 'fans' of Chevalier illustrates the public's fascination with crime, ultimately reflecting on the ethics of media consumption and its impact on justice.

  3. 03

    Loss and Regret

    Loss permeates through the film, especially in the case of the victims. Characters face their own regrets and the ramifications of their support for Chevalier, culminating in a poignant reflection on the cost of obsession and the impact of violence on individuals and families.

Ending explained

How Does Red Rooms End?

The last act of Red Rooms and what it means, in 387 words. The ending lands as bittersweet. Big spoilers: read the plot summary first if you have not seen it.

The final act, in full

At the end of Red Rooms, the line between Kelly-Anne’s true identity and her obsession becomes blurred, leaving viewers questioning her motives. Throughout the film, she appears as a detached, almost emotionless woman, highly skilled in navigating the dark corners of the internet where the most disturbing content exists. Her obsession with the trial and the crimes against the three young girls, along with her obsession with Chevalier and the dark web videos, hint at a complex personality that might be a mix of empathy, fascination, and psychological fragility. The film suggests that Kelly-Anne might be a high-functioning sociopath or psychopath—someone with the capacity for extreme acts and a lack of typical emotional responses, yet driven by a desire to seek justice or to understand the darkness that plagues society.

Her relationship with Clem, the fan who romanticizes Chevalier, underscores the film’s critique of society’s obsession with true crime and killers—highlighting how such figures are often fetishized and glamorized, even by those who claim to oppose them. Kelly-Anne’s willingness to go to great lengths, even risking her career and mental stability, to obtain and showcase the videos of Camille’s torture reveals her compulsion and a deeply rooted need for connection to the horror. When she finally uses the videos to confront Chevalier and push the case toward a guilty plea, it feels less like an act of pure justice and more like an attempt to unravel her own inner demons.

The ending’s ambiguity is intentional: Kelly-Anne’s act of dressing as Camille and causing a scene in the courtroom suggests that she may be channeling her obsession or identity crisis—possibly impersonating Camille to process her own trauma or to stake her claim on justice. Chevalier’s silence and her seemingly unreactive demeanor throughout may imply that she’s not entirely emotionally invested in the case but rather caught in a compulsive cycle of destructive behavior. Ultimately, Red Rooms challenges viewers to question the layers of persona, obsession, and morality. It leaves us pondering whether Kelly-Anne is a disturbed observer or an active participant in the darkness, and whether her actions are driven by a genuine desire for justice or a need to validate her own fractured identity. The film’s unresolved ending ensures that the audience is left contemplating the deeper truths about human obsession, trauma, and the boundaries of morality.

Tone & mood

What Kind of Film Is Red Rooms?

Dark in tone, with steady pacing and a moderate story, going by the plot summary.

Tone
Dark
Pacing
Steady
Story
Moderate
Intensity
High
Ending
Bittersweet

A deeply unsettling and foreboding psychological thriller that follows a woman's clinical descent into obsession with a serial killer's trial, creating a grim and isolating viewing experience focused on the darkest corners of human fascination.

  • unsettling
  • obsessive
  • foreboding
  • clinical
  • grim
  • isolated
  • morbid curiosity
  • true crime obsession
  • dark web
  • courtroom drama

Content notes: serial murder, torture, snuff films, child victims, cyber-stalking, psychological breakdown.

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FAQ

Red Rooms Plot Questions

6 quick answers about Red Rooms, taken from the plot summary, ending explained, character guide and setting on this page and the film’s credits.

What is Red Rooms about?

In the restless heart of Montreal, a courtroom becomes the city’s epicenter, its walls echoing with whispers of a figure whose name haunts the public imagination. The trial draws a frantic media circus, turning the ordinary streets into a stage for a story that feels both intimate and monstrous.

Read the full plot summary

What happens at the end of Red Rooms?

At the end of Red Rooms, the line between Kelly-Anne’s true identity and her obsession becomes blurred, leaving viewers questioning her motives. Throughout the film, she appears as a detached, almost emotionless woman, highly skilled in navigating the dark corners of the internet where the most disturbing content…

The ending explained

When and where does Red Rooms take place?

Red Rooms is set in Montreal. The events of 'Red Rooms' take place in contemporary times, as evidenced by the use of modern technology, such as online gambling and the dark web.

The setting explained

Who are the main characters in Red Rooms?

The story follows Kelly-Anne (played by Charlotte Aubin), Clementine (played by Laurie Babin) and Francine Beaulieu (played by Elisabeth Locas).

All the characters

What are the main themes of Red Rooms?

The summary picks out 3 themes: Truth vs. Illusion, Media Sensation and Loss and Regret.

The themes explained

Who directed Red Rooms?

Red Rooms (2024) was directed by Pascal Plante and runs 1 hour 58 minutes.

Pascal Plante’s films

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