Directed by

Courtney Solomon
Made by

New Line Cinema
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Read the complete plot summary and ending explained for Dungeons & Dragons (2000). From turning points to emotional moments, uncover what really happened and why it matters.
Empress Savina rules over the enchanting realm of Izmer, where a young duo of thieves, Ridley and Snails, unwittingly find themselves embroiled in her perilous mission to locate the fabled Scepter of Savrille. This legendary artifact possesses the immense power to command the Red Dragons, offering the promise of freedom and justice for all inhabitants of the empire. However, lurking in the shadows is the malevolent Damodar, the ruthless minion of the wicked sorcerer Profion, who covets the scepter for himself. With the possibility of plunging the realm into everlasting darkness looming, Profion declares war on the Empress.
Amid this turmoil, the Empire of Izmer is split, governed by the Mages—an elite group of magic users who suppress the non-magical Commoners. The backdrop intensifies when Profion (portrayed by Jeremy Irons) ingeniously conjures a scepter to dominate the Gold Dragons, but the experiment goes awry, unleashing chaos as a dragon breaks free from his control. In the heart of this calamity, Ridley and Snails witness the unfolding devastation, vehemently declaring their desire to avenge their oppressed kin, with Ridley dubbing himself “Ridley the Savior.”
As their adventure unfolds, they daringly infiltrate the Magic School to pilfer magical artifacts. However, they are promptly ensnared by the talented young Mage Marina, who, upon witnessing a hostage situation involving the Library wizard, inadvertently drags the thieves into her perilous escape. They unite with a dwarf named Elwood, encountering various threats alongside the enigmatic Norda, who serves as a tracker for Empress Savina.
Through a treacherous maze filled with danger and deception, our heroes relentlessly chase the legendary gem known as the “Eye of the Dragon,” which is critical for accessing the tomb where the scepter lies in wait. But Profion, cunning and relentless, begins to hunt them down, capturing Marina and engaging in a battle of wits and strength against Ridley and his allies.
Ridley, overcome with feelings of vengeance and rage, ultimately rises against Damodar, culminating in a tragic showdown that costs him dearly as he loses his dear friend Snails. However, together with Marina, Elwood, and Norda, they refuse to yield, vowing to thwart Profion’s dark ambitions once and for all.
As the conflict escalates in the capital city of Sumdall, an epic clash ignites between the forces of Empress Savina and Profion. Ridley’s journey leads him to a devastating revelation—the power of the Rod holds a dreadful curse. He grapples with temptation, yet ultimately chooses selflessness over power by shattering the Rod, rejecting the dark path that lies before him.
In a final twist of fate, Empress Savina rewards the heroes with accolades, recognizing their bravery in the face of adversity. As Ridley stands solemnly at Snails’ grave, echoing the proclamation of being the “savior,” the bonds forged in battle resonate in a fitting tribute to friendship and sacrifice. The closing moments are filled with hope as Ridley, Norda, Marina, and Elwood embrace their fates, embarking on a magical journey beyond the stars, signaling a new dawn for the Empire of Izmer.
Follow the complete movie timeline of Dungeons & Dragons (2000) with every major event in chronological order. Great for understanding complex plots and story progression.
Empress Savina's Reign
Empress Savina rules the enchanting realm of Izmer, a land filled with magic and intrigue. Her reign is challenged as dark forces gather, threatening to upend the peace she strives to maintain.
The Thieves' Plight
Ridley and Snails, a duo of thieves, stumble into a perilous mission to locate the fabled Scepter of Savrille. Unbeknownst to them, this artifact holds the power to command the Red Dragons and is key to the empire's freedom.
Profion's Dark Ambitions
The sorcerer Profion, with his ruthless minion Damodar, plots to seize the scepter for himself. Their malevolent intentions put the entire realm of Izmer at risk of eternal darkness.
The Mage's Control
As conflict ensues, the Empire of Izmer is divided, governed by the Mages who hold sway over the non-magical Commoners. Profion blatantly challenges this dynamic with his own dark scepter to control the Gold Dragons.
The Dragon's Escape
An experiment concocted by Profion to dominate dragons spirals out of control, resulting in a dragon breaking free. This chaos unfolds before Ridley and Snails, igniting their desire for vengeance.
Infiltrating the Magic School
Determined to obtain magical artifacts, Ridley and Snails infiltrate the Magic School. Yet, they are caught in a hostage situation, leading to an unexpected alliance with young Mage Marina.
The Quest for the Eye of the Dragon
The group sets out to find the Eye of the Dragon, a critical gem necessary for accessing the tomb of the Scepter. Their journey is fraught with danger as Profion’s minions actively pursue them.
Marina's Capture
As the tension escalates, Profion manages to capture Marina, leading to a battle of wits and strength between him and Ridley. The stakes rise as they strive to save their friend from darkness.
The Tragic Showdown
In a moment of intense conflict, Ridley faces Damodar to rescue Marina and reclaim hope for their quest. The clash results in the heartbreaking loss of Snails, driving Ridley deeper into vengeance.
The Battle of Sumdall
An epic clash erupts in the capital city of Sumdall as forces loyal to Empress Savina collide with Profion’s dark army. The outcome of this battle will determine the fate of Izmer.
The Power of the Rod
Ridley discovers that the Rod he possesses carries a dreadful curse, tempting him with immense power. In a moment of self-realization, he chooses to destroy it, prioritizing the greater good over personal gain.
Recognition of Bravery
With the battle concluded, Empress Savina honors Ridley and his friends for their bravery. Their deeds inspire hope for a better future for all inhabitants of the empire.
A Fitting Tribute
Ridley pays tribute to his fallen friend Snails at his grave, reaffirming his self-proclaimed title of 'savior'. The somber moment encapsulates the theme of sacrifice and strong friendship.
A Journey Beyond
In the concluding moments, Ridley, Norda, Marina, and Elwood embrace their new destinies. They embark on a magical journey beyond the stars, symbolizing hope and a new beginning for the Empire of Izmer.
Explore all characters from Dungeons & Dragons (2000). Get detailed profiles with their roles, arcs, and key relationships explained.
Ridley
Ridley is a young and determined thief who transforms into a reluctant hero throughout his journey. He possesses a strong sense of justice and is driven by vengeance after the loss of his friend. His character embodies growth as he learns the value of friendship and selflessness over personal power.
Empress Savina
Empress Savina is the benevolent ruler of Izmer, striving to maintain peace and justice in her realm. Her decisions are influenced by the need to protect her people from dark forces while dealing with the internal conflict among Mages and Commoners. She stands as a symbol of hope against tyranny.
Damodar
Damodar serves as the ruthless antagonist, acting as a minion to the wicked sorcerer Profion. His cunning and manipulative nature make him a formidable foe, willing to unleash chaos for personal gain. Damodar's character encapsulates the darker side of ambition and the lengths one will go to for power.
Marina
Marina is a talented young Mage who unwittingly draws Ridley and Snails into her dangerous world. Her courage and skills contribute significantly to the group's dynamic, and she evolves from a captive into a crucial ally in their quest. Her character represents unexpected friendships forged in hardship.
Elwood
Elwood is a dwarf who joins the quest alongside Ridley and the others. His bravery and strength provide essential support during their dangerous journey. Elwood's character adds a layer of loyalty and camaraderie, making him a beloved member of the group.
Norda
Norda is an enigmatic tracker working for Empress Savina. Her skills in navigating through perilous terrains make her an invaluable asset to the team. With a mysterious background, she often surprises others with her resourcefulness and resilience.
Learn where and when Dungeons & Dragons (2000) takes place. Explore the film’s settings, era, and how they shape the narrative.
Time period
The story unfolds during a tumultuous period in Izmer's history, marked by power struggles and magical upheaval. The presence of sorcerers and magical governance illustrates the societal divide between the Mages and the Commoners. The realm teeters on the brink of chaos as dark forces threaten its security and freedom.
Location
Izmer, Sumdall
Izmer is an enchanting kingdom ruled by Empress Savina, where magic and power intertwine. The capital city, Sumdall, serves as the battleground for a fierce conflict between the forces of good and evil. Known for its magical schools and the elite group of Mages, Izmer also faces the oppression of the Commoners amid rising tensions.
Discover the main themes in Dungeons & Dragons (2000). Analyze the deeper meanings, emotional layers, and social commentary behind the film.
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Bravery
The theme of bravery is prevalent as characters like Ridley and his friends confront overwhelming odds. Despite personal losses and challenges, they rise to fight for justice and freedom. Their journey showcases the importance of courage in the face of adversity, ultimately leading to their growth and determination.
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Magic vs. Power
The conflict between the allure of magic and the responsibilities of power plays a critical role in the narrative. Profion's ambition to dominate the dragons symbolizes the corrupting nature of unchecked power. Ridley's decision to shatter the cursed Rod reflects the choice of selflessness over greed, emphasizing that true strength lies in using power for the greater good.
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Sacrifice
Sacrifice is a central theme, particularly highlighted by Ridley's loss of his friend Snails. The emotional weight of their friendship and the choices made for the sake of others underscore the bittersweet nature of their quest. The bonds forged through trials serve as a reminder of the heavy costs of fighting for what is right.

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Discover the spoiler-free summary of Dungeons & Dragons (2000). Get a concise overview without any spoilers.
In a realm where soaring spires of ancient magic brush the sky and bustling markets pulse with the chatter of merchants, scholars, and wandering mystics, the world of Dungeons & Dragons comes alive with a vibrant, high‑fantasy energy. The empire’s glittering courts sit beside hidden tunnels and forgotten ruins, creating a tapestry where wonder and danger coexist in equal measure. The film’s tone swings between tongue‑in‑cheek humor and swash‑buckling adventure, inviting the audience to feel as if they’re stepping into a living tabletop campaign.
At the heart of the story is a quick‑witted, charismatic thief named Ridley, whose roguish charm is matched only by his restless curiosity. He is soon joined by the equally daring and unpredictable partner Snails, forming a duo whose banter and chemistry light up every encounter. Around them gathers a motley crew of adventurers—a cunning mage with a sharp eye, a stout dwarf with an unshakable grin, and a stoic tracker who reads the winds like a map. Their diverse talents and personalities create a dynamic camaraderie that feels both familial and freshly forged.
Together, this eclectic band embarks on a quest to locate a long‑lost artifact of legendary reputation. The very notion of such a prize hints at ancient power, forgotten history, and the promise of reshaping the balance of the world they inhabit. While the mission teems with humor and light‑hearted rivalry, it also carries an undercurrent of urgency, suggesting that the very fate of the empire may hinge on what they discover.
The film balances dazzling visual spectacle with witty dialogue, letting the audience soak in the richness of the setting while rooting for the unlikely heroes. As they chart uncharted territories and confront the unknown, every step feels like the roll of a dice—full of possibility, tension, and the thrill of adventure waiting just beyond the next horizon.
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