Directed by

Jacob Chase
Made by

Focus Features
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Read the complete plot summary and ending explained for Come Play (2020). From turning points to emotional moments, uncover what really happened and why it matters.
Oliver is a young boy with non-verbal autism who relies on his smartphone as a means of communication. His daily life is primarily supported by his devoted mother, Sarah, while his father, Marty, spends long hours at work to maintain their household. However, the strain on their marriage becomes evident, ultimately leading Marty to move out of the family home.
One fateful night, Oliver discovers an intriguing app on his phone called “Misunderstood Monsters,” which tells the tale of a lonely creature named Larry who “just wants a friend.” After reading the story, Oliver begins to experience eerie occurrences—lights flickering without reason and a mysterious second face appearing on his tablet during a drawing game. At school, his classmates bully him, leading them to seize his phone and toss it into a field during a cruel prank.
In an effort to help Oliver socialize, Sarah arranges a sleepover, inadvertently inviting the very boys who tormented him. Fearful of the tablet that seems to be connected to the strange happenings, Oliver hides it. When one of the boys finds the tablet and reads Larry’s story aloud, the lights plunge into darkness, and Larry manifests, only visible through the tablet’s camera. The frightened boys blame Oliver for unleashing Larry’s wrath, deepening his isolation.
Days later, the bizarre incidents escalate, and Sarah starts experiencing the disturbances herself. Confronting Larry through the tablet, she learns that he desires to take Oliver to his own world. One troubling night, Marty brings Oliver to his job as a night-shift parking lot attendant. Here, they encounter Larry, portrayed as a ghoul-like figure, who attempts to abduct Oliver. After witnessing this terrifying event, Marty begins to believe in the supernatural threats his family faces.
Despite breaking the tablet in hopes of ending the nightmare, the repercussions linger. One of the boys, Byron, grapples with his trauma and ultimately confesses the truth, exonerating Oliver. The two boys reflect on their past friendship, which ended in a misunderstanding that hurt both families.
As events unfold, Marty faces his own run-in with Larry, who harnesses electricity to communicate and traverse the world. Although he survives, the threat is far from over as Larry targets Oliver in a desperate attempt to claim him. In a final confrontation, Sarah destroys all electronic devices, yet the TV completes Larry’s story, allowing him to gain physical form and terrorize them in their own home.
In a desperate maneuver to protect her son, Sarah offers herself to Larry, clutching his hand instead of Oliver’s. In that poignant moment, Oliver looks into his mother’s eyes for the first time, signifying a breakthrough in their communication. As Sarah and Larry vanish, Oliver is left behind to face his loss. He moves in with Marty, who becomes more invested in Oliver’s therapy and healing.
The story ends on a haunting note when the lights flicker again, and Marty sees an image of Oliver and Sarah joyfully playing together, suggesting that although they have been taken by Larry, the essence of their bond endures.
Follow the complete movie timeline of Come Play (2020) with every major event in chronological order. Great for understanding complex plots and story progression.
Oliver's Reliance on Technology
Oliver, a young boy with non-verbal autism, navigates his world through the use of his smartphone for communication. His dependence on technology highlights the challenges he faces in expressing himself and the importance of support from his family.
Strain in the Family
As Oliver's mother, Sarah, dedicates herself to caring for him, the burden begins to strain her marriage with Marty. The continual pressure from both family obligations and work leaves Marty feeling disconnected, ultimately leading him to move out of their home.
Discovery of 'Misunderstood Monsters'
One night, Oliver stumbles upon an intriguing app called 'Misunderstood Monsters.' The story of Larry, a lonely creature seeking companionship, captivates him but also leads to a series of eerie and supernatural occurrences.
Mysterious Events Begin
Following Oliver's discovery, strange incidents unfold, such as flickering lights and a second face appearing on his tablet during a drawing game. These phenomena spark a sense of unease within the household as Oliver struggles to understand the connection to Larry.
Bullying at School
At school, Oliver faces bullying from his classmates who target him for being different. A particularly cruel prank sees them toss his phone into a field, intensifying Oliver's feelings of isolation and helplessness.
The Sleepover Disaster
In an attempt to foster social connections, Sarah mistakenly invites the very boys who torment Oliver to a sleepover. When the boys discover Oliver's tablet and read Larry's story aloud, chaos ensues as Larry manifests and plunges the room into darkness.
Sarah's Confrontation with Larry
After the sleepover incident, Sarah begins to experience the strange occurrences herself. When confronting Larry through the tablet, she learns that he desires to take Oliver to his world, adding to the family's growing fears.
Encounter at Marty's Job
One troubling night, Marty takes Oliver to his job as a night-shift parking lot attendant. Here, they have a terrifying encounter with Larry, who attempts to abduct Oliver, causing Marty to rethink the paranormal threats affecting their family.
Desperate Measures
In a misguided effort to end the haunting, Sarah breaks Oliver's tablet. However, the supernatural events continue, as they realize Larry's influence remains strong despite their attempts to sever the connection.
Byron's Confession
One of the boys, Byron, struggles with guilt over his actions and ultimately admits the truth about the events that transpired. This act of honesty helps to mend the fracture between him and Oliver, reflecting on how misunderstanding can separate friends.
Marty's Final Confrontation
Marty experiences his own terrifying encounter with Larry, who uses electricity as a means of communication. Surviving the ordeal, Marty realizes the seriousness of Larry's intentions to claim Oliver.
The Destruction of Devices
In a frantic attempt to protect her son, Sarah destroys all electronic devices in the house. As a result, however, Larry's influence culminates in a chilling revelation, which enables him to gain a physical form and unleash terror upon them.
Sarah's Sacrifice
During a climactic moment, Sarah chooses to offer herself to Larry instead of Oliver. This act of selflessness allows her to connect with Oliver on a deeper emotional level, culminating in a poignant moment that showcases their bond.
Oliver's New Reality
Left behind after Sarah and Larry vanish, Oliver comes to terms with his loss. He moves in with Marty, who becomes more involved in his therapy, signifying a new chapter in their relationship.
Lingering Haunts
The film concludes with a haunting scene as the lights flicker once more. Marty sees an image of Oliver and Sarah joyfully playing together, suggesting that their love endures even in loss, hinting that Larry's presence may not be entirely gone.
Explore all characters from Come Play (2020). Get detailed profiles with their roles, arcs, and key relationships explained.
Oliver
Oliver is a courageous young boy with non-verbal autism who navigates a world filled with bullying and supernatural threats. His reliance on technology for communication emphasizes his isolation, yet his journey showcases his inner strength and desire for connection.
Sarah
Sarah is a devoted mother whose resilience is tested as she battles with her family's struggles and the haunting presence of Larry. Her love for Oliver reignites her determination to fight against the supernatural forces threatening their bond.
Marty
Marty is Oliver's father who initially struggles with work-life balance, leading to turmoil in his family. His character evolves as he comes to terms with the supernatural threat, eventually prioritizing his son's well-being over his career.
Larry
Larry is depicted as a supernatural entity whose intentions are ambiguous. He embodies the theme of loneliness and the desire for friendship, portraying how miscommunication can lead to fear and misunderstanding.
Byron
Byron is one of the classmates who bullies Oliver but later experiences guilt and trauma from the events. His journey reflects the impact of bullying and the potential for redemption through honesty and understanding.
Learn where and when Come Play (2020) takes place. Explore the film’s settings, era, and how they shape the narrative.
Time period
The events unfold in a modern-day setting, reflecting contemporary issues such as the struggles of parenting and the challenges faced by individuals with autism. The current technological landscape plays a significant role, as Oliver communicates through his smartphone.
Location
Family Home, Parking Lot
The family home serves as the main setting for Oliver's life, filled with emotional struggles and the complexities of family dynamics. The parking lot introduces a darker element to the story, where the supernatural encounters intensify, highlighting the contrast between safety and fear.
Discover the main themes in Come Play (2020). Analyze the deeper meanings, emotional layers, and social commentary behind the film.
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Isolation
Isolation is a central theme in the movie, as Oliver, a non-verbal autistic child, faces bullying and struggles to connect with his peers. His relationship with his parents also reflects the emotional distance created by external pressures, emphasizing how isolation can impact family dynamics.
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Supernatural
The supernatural elements manifest through the character Larry, who brings forth fear and conflict within the family. This theme explores the unknown and how it can infiltrate the everyday lives of individuals, prompting a deeper investigation into both fear and connection.
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Parental Love
Parental love drives Sarah's actions as she seeks to protect her son at all costs. The ultimate sacrifice she makes highlights the lengths a parent will go to in order to safeguard their child, showcasing the bond between parent and child amidst the horrors they face.

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Unravel the ending of Come Play (2020) with our detailed explanation. Understand the final scenes, character fates, and unresolved questions.
The ending of Come Play is haunting and emotionally complex. As Larry, the monstrous creature, continues to threaten Oliver and his family, Sarah makes a profound sacrifice to protect her son. To do this, she approaches Larry and willingly takes his hand, offering herself as a friend in a genuine act of empathy and understanding. Her decision to connect with Larry symbolizes her willingness to face the monster on its own terms—despite the danger—hoping to save Oliver from being taken into Larry’s world. In doing so, Sarah vanishes into Larry’s realm, disappearing from the physical world, which makes her sacrifice both heartbreaking and hopeful.
With Sarah gone, the story shifts to a more hopeful note, showing that her love and determination have left a lasting impact. Oliver still retains a connection with his mother, and later scenes imply that Sarah’s presence persists in some form—perhaps through their emotional bond or a subtle spectral appearance, suggesting she may still be watching over him. Meanwhile, Marty, Oliver’s father, grows to be more involved in Oliver’s life, partly shaped by the loss of Sarah but also inspired by her bravery.
The film’s ending also sets up the possibility of a sequel. Larry’s ability to move through electricity and technology, and his prey on Sarah instead of a child this time, hint that he might return. The final scenes, with Oliver’s phone still showing glimpses of his mother’s presence, leave open the idea that Larry’s influence or consciousness could survive beyond the movie’s conclusion. This leaves room for further stories exploring the lingering effects of the creature’s threat and whether Oliver can reunite with his mother or confront the ongoing danger Larry poses.
At its core, the ending emphasizes themes of maternal love, sacrifice, and the dangers of technology. Sarah’s act of bravery—embracing the creature to save her son—serves as a poignant reminder that sometimes, connection and compassion can challenge even the most terrifying forces. The monster Larry is depicted as misunderstood rather than purely evil; he embodies loneliness, fear, and isolation—reflection of the emotional struggles that Oliver’s family faces. In this way, Come Play is more than a horror story about a digital monster; it is a commentary on the complexities of human connection, parental sacrifice, and the human tendency to fear what we do not fully understand. The ending leaves viewers contemplating whether true safety is ever possible when faced with the invisible threats of modern life and the importance of love and empathy in overcoming them.
Discover the spoiler-free summary of Come Play (2020). Get a concise overview without any spoilers.
In a quiet suburban neighborhood, the world feels both intimate and unsettling for Oliver, a young boy whose voice is silent but whose inner life hums through the glow of his smartphones and tablets. His reliance on these devices becomes a fragile bridge to the outside, allowing him to navigate a reality that often feels out of reach. The home he shares with his devoted mother, Sarah, and his hardworking father, Marty, is a place of routine comfort, yet the walls are thin enough to let something strange seep in.
Sarah strives to keep the family grounded, balancing tenderness with the practical challenges of raising a child who communicates in digital pulses. Marty, juggling long hours to sustain their household, wrestles with the growing distance in his marriage and the worry that his son’s isolation may be deeper than anyone can see. Their world is painted with the warm, low‑key lighting of everyday life, punctuated by the cold, flickering screens that promise connection but also hint at something lurking just beyond the pixels.
The film settles into a tense, atmospheric tone that blends the familiar hum of household technology with an undercurrent of unease. Shadows stretch across the rooms as the devices pulse, casting a haunting glow that suggests the line between the virtual and the real may be thinner than imagined. A subtle, malevolent presence begins to make itself known through the very tools that give Oliver a voice, turning ordinary moments into quiet dread.
As the family tries to protect one another, the story explores how love, fear, and the desire for connection collide in a modern setting where the safest sanctuary can also become the most vulnerable. The mood remains suspenseful yet deeply empathetic, inviting viewers to wonder what lies hidden behind the comforting screenlight and how far a parent will go to keep their child safe.
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