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Animated action film

Solo Leveling -ReAwakening (2024): Ratings & Box Office

Solo Leveling -ReAwakening (2024) movie poster

Solo Leveling -ReAwakening is a 2024 animated action film. It runs 2 hours 1 minute and earned $6.3 million worldwide. IMDb users rate it 8.7/10.

IMDb rating
8.7/10
worldwide gross
$6.3M
Echo Score
80
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Solo Leveling -ReAwakening (2024) movie poster
Released
Runtime
2h 1m (121 min)
Original language
Japanese
After the credits
No No extra scene
The story

What Is Solo Leveling -ReAwakening About?

The premise of Solo Leveling -ReAwakening without spoilers.

A decade ago, portals known as "gates" opened, connecting the world to another dimension and awakening people with superhuman abilities, known as hunters. These hunters venture into dungeons within the gates to earn a living. Sung Jinwoo is a hunter who initially ranks among the weakest, struggling to survive in this dangerous new world.

Solo Leveling -ReAwakening Themes & Keywords

· 7 tags
  • anime animation
  • one person army action
  • epic action
  • survival adventure
  • dark fantasy
  • supernatural fantasy
  • knife wielding protagonist
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Ratings

Solo Leveling -ReAwakening Reviews & Ratings

IMDb users rate Solo Leveling -ReAwakening 8.7/10. Our Echo Score gives it 80/100, strongest in sensory experience (82) and weakest in story & flow (70).

80 /100

Solo Leveling -ReAwakening Echo Score Breakdown

Solo Leveling – ReAwakening delivers a largely engaging animated adaptation that capitalizes on the franchise’s core strengths while occasionally stumbling in execution. Viewers commend the high‑resolution visuals, dynamic camera work, and a compelling musical score that together create an immersive viewing experience. Critiques focus on uneven animation quality in certain action sequences and moments of slower pacing that may affect narrative momentum. Overall, the series offers a satisfying continuation that appeals especially to existing fans.

Our own 0–100 rating, built from five aspects: art, character, story, the sensory experience and how well a film rewatches.

  • Art & Craft 78

    Regarding art and craft, the series showcases high‑definition animation, detailed character designs, and fluid camera movements that enhance key battles. However, several episodes rely on static frames, freeze‑cuts, and rapid editing, which dilute the intended visual impact. These inconsistencies create a mixed impression, balancing impressive visual moments with noticeable shortcuts.

  • Character & Emotion 80

    In terms of character and emotion, performances, especially Taito Ban’s portrayal of Sung Jin‑woo, are praised for conveying confidence and growth. The character’s progression from weak hunter to powerful figure resonated strongly with audiences. Minor criticism notes the presence of shallow supporting characters, yet the central arc remains compelling.

  • Story & Flow 70

    Story and flow receive mixed feedback: the narrative maintains the original’s high‑stakes dungeon arcs and introduces fresh tension with the Red Gate storyline. Pacing, however, is occasionally sluggish, particularly during recap segments, and some plot points rely on familiar power‑fantasy tropes. Overall, the plot stays engaging despite these uneven moments.

  • Sensory Experience 82

    The sensory experience is highlighted by an epic score from Hiroyuki Sawano and crisp sound design that accentuate action sequences. Visual style combines vibrant colors with detailed environments, delivering an immersive atmosphere. While the audio and overall aesthetic receive strong approval, occasional visual shortcuts slightly detract from the otherwise polished presentation.

  • Rewatch Factor 75

    Rewatch potential is high among fans, as the series delivers memorable battle set‑pieces and a compelling protagonist’s journey that encourage repeat viewings. The strong visual and auditory elements add replay value, though pacing lulls and repetitive power‑fantasy beats may reduce appeal for casual viewers. Consequently, dedicated followers are likely to revisit the show multiple times.

Box office

Solo Leveling -ReAwakening Box Office

Solo Leveling -ReAwakening grossed $6.3 million worldwide. $3.4 million came from the US and Canada and $3 million (47%) from the rest of the world.

2024 box office

Worldwide gross

$6.3M

US & Canada
$3.4M
International
$3M
US & Canada 53% Rest of the world 47%
Videos

Solo Leveling -ReAwakening Trailers & Videos

3 videos: 3 trailers.

Official Trailer [Subtitled]
  • Trailer Trailer 2 [Subtitled]
  • Trailer English Dub Official Trailer 2

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FAQ

Solo Leveling -ReAwakening FAQ: Box Office & Runtime

Runtime, release date, box office, ratings, post-credit scenes and language of Solo Leveling -ReAwakening, each answered in a sentence.

How long is Solo Leveling -ReAwakening?

Solo Leveling -ReAwakening runs 2 hours 1 minute (121 minutes).

When was Solo Leveling -ReAwakening released?

Solo Leveling -ReAwakening was released on December 6, 2024.

How much did Solo Leveling -ReAwakening make at the box office?

Solo Leveling -ReAwakening grossed $6.3 million worldwide ($3.4 million domestic, $3 million international).

How is Solo Leveling -ReAwakening rated?

Solo Leveling -ReAwakening has 8.7/10 on IMDb.

Does Solo Leveling -ReAwakening have a post-credit scene?

No. Solo Leveling -ReAwakening has no extra scene during or after the credits.

What language is Solo Leveling -ReAwakening in?

The original language of Solo Leveling -ReAwakening is Japanese.

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