
Conor Marsh lives a solitary life with his dog, Sandy, until he becomes absorbed in OBEX, a cutting‑edge computer game that promises total immersion. When Sandy vanishes, the line between the virtual world and reality blurs, forcing Conor to dive into OBEX’s surreal realm to rescue her.
Does OBEX have end credit scenes?
No!
OBEX does not have end credit scenes. You can leave when the credits roll.
See current US streaming, rental, and purchase options for OBEX (2026) via JustWatch.
Explore the complete cast of OBEX, including both lead and supporting actors. Learn who plays each character, discover their past roles and achievements, and find out what makes this ensemble cast stand out in the world of film and television.
Discover where to watch OBEX online, including streaming platforms, rental options, and official sources. Compare reviews, ratings, and in-depth movie information across sites like TMDb, Wikipedia, Rotten Tomatoes or Metacritic.
See how OBEX is rated across major platforms like IMDb, Metacritic, and TMDb. Compare audience scores and critic reviews to understand where OBEX stands among top-rated movies in its genre.
Overall, OBEX registers as a boldly experimental work that many critics and viewers find appealing, though its deliberate slowness and occasional opacity temper enthusiasm. The film’s low‑fi aesthetic, inventive sound design, and singular vision receive consistent praise, while its pacing and narrative clarity draw criticism from some quarters. These mixed but largely favorable reactions result in a respectable aggregate rating that reflects both the film’s originality and its divisive execution.
The Movie Echo Score Breakdown for OBEX
Art & Craft
In terms of art and craft, the film is widely praised for its distinctive black‑and‑white cinematography and inventive low‑fi production design. Critics note the cohesive visual style and handmade special effects as strengths, while one user reviewer finds the technique overly calculated without a clear vision. The overall impression is that the artistic execution is inventive and largely effective, despite isolated concerns about style over substance.
Character & Emotion
When it comes to character and emotion, performances receive commendation for their earnestness and occasional nuance. Reviewers highlight Birney’s dedicated portrayal and the film’s ability to evoke a quirky, unsettling mood. Some users criticize the lack of deeper emotional resonance, describing the characters as more stylistic than substantive. The net assessment is that character work is competent and occasionally compelling, though it does not consistently reach deeper affective layers.
Story & Flow
Regarding story and flow, opinions are mixed. Critics acknowledge the film’s originality and genre‑blending ambition, yet note that the script can feel uneven and the pacing sluggish, especially in the first hour. User feedback echoes this, with complaints about a meandering narrative alongside appreciation for its quirky premise. Consequently, the storytelling is viewed as inventive but hindered by pacing and occasional incoherence.
Sensory Experience
In the sensory experience domain, the soundtrack and sound design are frequently cited as effective and evocative, complementing the visual palette. Reviewers appreciate the discordant yet purposeful audio cues and the cohesive monochrome aesthetic. One user points out that certain sound effects feel overt rather than immersive. Overall, the sensory elements succeed in reinforcing the film’s mood, despite isolated critiques of execution.
Rewatch Factor
For rewatch factor, the film’s unique voice and nostalgic references generate enthusiasm among many viewers who anticipate repeat viewings. Positive comments emphasize lasting appeal and a desire to revisit its quirky world. However, some users find the pacing prohibitive for multiple watches, suggesting that the novelty may wear thin. The aggregate view is that OBEX holds moderate replay value, buoyed by its distinctive style and thematic resonance.
75
Metascore
9.3
User Score
97%
TOMATOMETER
0%
User Score
59
%
User Score
Read the complete plot summary of OBEX, including all major events, twists, and the full ending explained in detail. Explore key characters, themes, hidden meanings, and everything you need to understand the story from beginning to end.
Conor Marsh [Albert Birney] lives a secluded life in Baltimore in 1987, with his dog, Sandy [Dorothy]. One day, while flipping through a computer magazine, he spots an advertisement for a video game called OBEX, starring a demon named Ixaroth who devours human souls. Curious and slightly bored by the game’s simple gameplay, he buys it and starts to play, hoping for something more than a straightforward pastime. That night, the whir of his printer wakes him, and he discovers a note stating that something is inside his VHS tape collection. He searches, but the unknown figure remains elusive, hidden among familiar tapes. As he drifts back to sleep, the demon Ixaroth erupts from his television screen and abducts his dog.
The next morning brings a shocking realization: Sandy is missing. A strange Macintosh computer sits outside his home, and before long Conor is sucked into the world of OBEX itself. Inside this neon, danger-filled domain, he steps into a peculiar shop where a woman running the store provides him with supplies and guidance for the perilous journey ahead. With a mission to rescue Sandy, he forges onward, and during his trek he rescues a television head named Victor from cicada‑like figures. Victor Frank Mosley decides to accompany Conor, offering a companion’s steadiness as they navigate this dreamlike realm. The pair travel by car through the night toward the ominous Valley of Bones, where they are ambushed by two naked humans who swiftly transform into skeletons, rendering the emotional and physical stakes even higher.
Victor carries the injured Conor back to a nearby store where they receive a magical-like revival, reinforcing their resolve to press on despite the dangers. Their path leads them to Ixaroth’s castle, a looming fortress that is stubbornly locked, forcing them to hunker down and wait for an opportunity. When dawn arrives, they discover the grim truth: Victor’s skeletal remains lie nearby, having sacrificed himself to unlock the gate and give Conor a chance at entry. Gripping his sword, Conor pushes forward into the castle and finds himself stepping into a church filled with cicada‑like figures. There, he locates Sandy imprisoned inside a television set, but the moment he moves to rescue him, Sandy dies, a sorrowful and shocking turn that shakes Conor to the core.
A difficult encounter with his mother follows, as she reveals a memory book filled with moments from his past, before she vanishes from sight, leaving Conor alone in a haunting corridor of memory and loss. Ixaroth, the demon who abducted Sandy, confronts Conor at the church, and the two engage in a climactic struggle. Conor defeats Ixaroth with his sword, and in a fleeting moment of reconciliation, he believes he has saved Sandy. Yet the true twist awaits: the entire journey has been a game, a constructed reality played by Conor, which brings him back to his ordinary life with Sandy seemingly restored. The emotional arc resolves on a quiet final image as Conor and Sandy relax on a beach, the line between game and life blurred but the bond between them intact.

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