Directed by

Barnet Kellman
Made by

TriStar Pictures
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Read the complete plot summary and ending explained for Slappy and the Stinkers (1998). From turning points to emotional moments, uncover what really happened and why it matters.
At the prestigious private school Dartmoor Academy, the stern principal Morgan Brinway pushes the second-graders to study opera appreciation. Five feisty kids — the bold Sonny, the inventive Loaf, the movie-loving Domino, the compassionate yet tough Lucy, and the reluctant Witz — form the cohort nicknamed the “Stinkers” by Mr. Brinway and secretly skip class to turn the school grounds into a playground of mischief.
Their latest caper begins with a plan to power a flying chair design. The Stinkers raid Groundskeeper Roy’s shed for a leaf blower, after earlier swiping Mr. Brinway’s desk chair. The stunt goes awry when the leaf blower isn’t fully secured to the chair, and the device erupts into the air, leaving Witz perched in the chair as it zooms toward Mr. Brinway’s shiny new convertible. The machine runs out of gas just in time to spare the car, but Roy’s lawn mower’s edging blade still tears a side door. A disappointed-but-daredevil Mr. Brinway warns the Stinkers they will be expelled if they mess up again, and the kids, far from giving up, double down on their mischief while trying to stay out of sight.
A school aquarium field trip sparks a bolder scheme when the group encounters a sea lion named Slappy. Sonny and the others decide to smuggle Slappy back onto the bus and stash him in Mr. Brinway’s hot tub as a form of celebration. When Mr. Brinway comes home earlier than expected, the Stinkers retreat Slappy to Witz’s house for safekeeping. Roy, mistaking Slappy for a giant gopher, resolves to get rid of the intruder, while an animal broker named Boccoli hatches a plan to steal Slappy and sell him to a Bulgarian circus. Boccoli’s efforts prove clumsy and unsuccessful, fueling the ensuing chaos.
The next day, the Stinkers take Slappy to the beach to release him, but the sea lion resists leaving the water. They notice an orca nearby, which they suspect is Willy from Free Willy, and realize Slappy fears the ocean because orcas prey on sea lions. Sonny proposes returning Slappy to the aquarium, but a Dartmoor festival intervenes, and Roy’s attempt to dispose of Slappy disrupts the festivities. Mr. Brinway, convinced the Stinkers are behind the trouble, expels them.
The truth emerges: Boccoli has kidnapped Slappy. The Stinkers rally to rescue him, tracking Boccoli to his hideout and turning the tide with a trio of comic yet clever moves — spraying water, coating his body with sawdust, and firing Roy’s gopher bomb gun. After freeing Slappy, the group is forced to flee Boccoli’s pursuit. A high-stakes chase ends with the Stinkers and Mr. Brinway crashing down a log flume; Boccoli is knocked off course and ends up stranded on a floating log, while Roy ties a rope around him to slow the escape. Slappy is returned to the aquarium, and Mr. Brinway withdraws the Stinkers’ expulsion, sealing their status as unlikely heroes who have learned to balance mischief with responsibility, teamwork, and a newfound respect for the consequences of their actions.
Follow the complete movie timeline of Slappy and the Stinkers (1998) with every major event in chronological order. Great for understanding complex plots and story progression.
Stinkers start mischief at Dartmoor Academy
Five second-graders skip class and begin causing chaotic pranks on the grounds of Dartmoor Academy. They steal Mr. Brinway’s desk chair and secretly rig a leaf blower to it, hoping the chair will fly. The plan spirals out of control when the contraption lifts off and leaves Witz sitting aboard, setting off a near-disaster.
Flying chair scare and car damage
The improvised flying chair heads toward Mr. Brinway’s new convertible but runs out of gas before it can cause real harm. In the chaos, Roy accidentally damages the car’s side door with his lawn mower’s edging blade. The incident escalates tension and leads to a stern warning from Mr. Brinway.
Expulsion warning hangs over the Stinkers
Mr. Brinway makes it clear that any further trouble will get the Stinkers expelled from school. The threat hovers over Sonny and his friends as they continue to scheme around the grounds. They press on with misadventures while trying to stay one step ahead of punishment.
Field trip spot and Slappy the sea lion
During an aquarium field trip, the Stinkers spot a sea lion named Slappy and decide to free him from captivity. They smuggle Slappy back onto the school bus and hide him in Mr. Brinway’s hot tub, celebrating the success with a private party. The stunt foreshadows bigger trouble to come.
Slappy hidden at Witz’s house; Roy misidentifies him
To avoid drawing attention, the Stinkers move Slappy to Witz’s house. Roy mistakes the sea lion for a giant gopher and attempts to eliminate him, escalating the danger. The group doubles down on keeping Slappy safe while dodging adults.
Beach plan to set Slappy free hits a snag
The Stinkers take Slappy to the beach with the aim of releasing him, but Slappy refuses to leave because a nearby orca is present. In a moment of resolve, Sonny decides to return Slappy to the aquarium rather than letting him roam free.
Festival chaos and expulsion threat
Roy’s attempt to dispose of Slappy goes awry and ruins festival attractions. The mishap strengthens the perception that the Stinkers are behind the trouble, and Mr. Brinway expels them as a consequence. The group’s reputations hang in the balance as they scramble for a solution.
Boccoli plots to kidnap Slappy
Animal broker Anthony Boccoli formulates a plan to steal Slappy for a Bulgarian circus, but his initial attempts fail. The Stinkers soon discover Slappy has been kidnapped and set out on a rescue mission. Tension rises as the clock ticks toward a confrontation.
Rescue mission at Boccoli’s hideout
The kids locate Boccoli’s hideout and confront him. They disable the kidnapper using water, scatter sawdust on his body, and blast him with Roy’s gopher bomb gun before freeing Slappy. Slappy is rescued and ready to return home.
Hiking field trip interrupted
Mr. Brinway and the class go on a hiking field trip to look at birds, but the Stinkers crash the scene and end up entangled in the getaway. Brinway becomes part of the adventure as they seek safety amid the pursuit.
Chase to the log flume
The group is chased toward a log flume as Boccoli’s pursuit intensifies. Boccoli tries to drown the group by turning on the flume, creating a dangerous splash of water and debris. The escape hinges on quick thinking and teamwork.
Beaver intervention and escape to safety
A beaver’s nest blocks the water, stopping Boccoli’s plan just long enough for the group to regroup. After the nest is removed, a beaver bites Boccoli and sends a wave of water splashing over him, sending him tumbling off the ride. Slappy, the Stinkers, and Mr. Brinway safely reach the lake.
Slappy returns to the aquarium; the Stinkers are heroes
Slappy is returned to the aquarium, and Mr. Brinway withdraws the Stinkers’ expulsion. The students are celebrated as heroes for their sea lion rescue and the thwarting of Boccoli’s plan. The misfit crew ends the adventure on a high note, having saved the day.
Explore all characters from Slappy and the Stinkers (1998). Get detailed profiles with their roles, arcs, and key relationships explained.
Sonny (Joseph Ashton)
Leader of the Stinkers with bold ideas and a mischievous streak. He thrives on creativity and rallying the group, often pushing boundaries to spark excitement. Despite his risk-taking, Sonny shows loyalty to his friends and a growing sense of responsibility as events unfold.
Loaf (Travis Tedford)
The tinkerer of the group, always building or tinkering with contraptions. He approaches chaos with a practical mindset, offering clever, sometimes chaotic solutions. Loaf's loyalty keeps the Stinkers grounded even when plans go awry.
Domino (Sam McMurray)
Movie-loving member who brings humor and flair to the group. Domino watches and comments on events with a keen sense of timing, helping to diffuse tense moments with a sense of fun. He contributes charisma and a laid-back attitude to the team.
Lucy (Scarlett Pomers)
Sympathetic yet tough, Lucy balances empathy with grit. She often acts as the moral compass, looking out for others while pushing the group to think through the consequences of their actions. Lucy's resilience helps the Stinkers navigate trouble with heart.
Witz (Carl Michael Lindner)
The reluctant participant whose curiosity and wit pull the group through sticky situations. Witz questions plans but remains essential to the team's problem-solving ability. His skepticism often leads to clever, unexpected solutions.
Roy (Bronson Pinchot)
Groundskeeper and school bus driver who becomes entangled in the Stinkers' schemes. His accidental mishaps, like the car incident, fuel the chaos but his practical instincts often save the day. Roy's tough-love humor keeps the kids from crossing obvious lines.
Morgan Brinway (BD Wong)
The stern principal of Dartmoor Academy who pushes opera appreciation on second-graders and warns of expulsion. His authority is tested as the Stinkers' antics escalate, but he ultimately becomes a foil that the kids must outsmart through teamwork and courage.
Slappy
A charismatic sea lion encountered during the aquarium field trip. Slappy's companionship drives the kids to take risks and ultimately inspires a rescue mission. His presence anchors the plot's emotional core, highlighting themes of care and responsibility toward animals.
Aquarium Information Woman (Jamie Donnelly)
A knowledgeable guide at the aquarium who provides context about sea life and the habitat Slappy depends on. She helps the kids understand the importance of proper care for marine animals. Her role adds educational emphasis to the field trip subplot.
Learn where and when Slappy and the Stinkers (1998) takes place. Explore the film’s settings, era, and how they shape the narrative.
Location
Dartmoor Academy, Roy's shed, the aquarium, the beach, the log flume, the school grounds
The action centers on Dartmoor Academy, a prestigious private school, with scenes that spill into Roy's shed, the school grounds, and a nearby aquarium during a field trip. The adventure continues to the beach and a log flume as the Stinkers chase mischief and daring ideas. The setting blends polished campus spaces with chaotic, kid-driven escapades, creating a playful backdrop for friendship and chaotic creativity.
Discover the main themes in Slappy and the Stinkers (1998). Analyze the deeper meanings, emotional layers, and social commentary behind the film.
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Friendship & Teamwork
The Stinkers' mischief hinges on their ability to work together and rely on one another. Each kid brings a unique talent, and they learn to coordinate those strengths under pressure. The story shows how loyalty and collaboration can turn reckless ideas into meaningful victories. Through their bond, the group grows beyond individual egos and discovers responsibility.
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Compassion for Animals
Slappy the sea lion acts as a catalyst for empathy, pushing the kids to consider the creature's well-being. The aquarium setting underscores the tension between playful mischief and animal care. The rescue mission emphasizes treating wildlife with respect and taking responsibility for their safety. Compassion becomes a guiding force that realigns the kids' priorities.
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Adventure & Mischief
Humor and invention drive the plot as the Stinkers hatch schemes, improvise contraptions, and sprint through chaotic chases. The tone favors lighthearted exuberance over harsh consequences, while still delivering genuine stakes. The finale weaves creativity, courage, and a sense of belonging into the group's dynamic.

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Discover the spoiler-free summary of Slappy and the Stinkers (1998). Get a concise overview without any spoilers.
At the heart of the story sits Dartmoor Academy, an impeccably kept private school where tradition and order are prized above all else. Its corridors echo with polished expectations, and the ever‑watchful Morgan Brinway runs the institution with a ruler‑tight grip, insisting that even the youngest scholars appreciate the finer points of opera and decorum. The atmosphere feels like a polished stage set, ready for a sudden splash of chaos.
Enter the group the headmaster has nicknamed “the Stinkers.” They’re a rag‑tag band of second‑graders who find delight in bending rules and turning the school’s pristine grounds into their own playground. Sonny leads with boundless bravado, while Loaf invents quirky contraptions that promise more fun than function. Domino brings a love of movies that fuels their dramatic schemes, Lucy balances compassion with a fierce streak, and Witz offers reluctant but surprisingly clever input. Their chemistry crackles with the kind of youthful energy that turns ordinary school days into a series of inventive, albeit mischievous, experiments.
A class field trip to the local aquarium becomes the catalyst for their next adventure. While the other children stare at tanks and displays, the Stinkers’ curiosity lands on a lone sea lion who looks unusually forlorn. The animal, named Slappy, sparks a spontaneous plan that blends their trademark mischief with a surprising dash of empathy. Their idea—freeing the creature and finding it a secret haven—hints at a whimsical rebellion against the rigid world the school represents, all while staying just out of adult sight.
The tone of the film balances slapstick humor with heartfelt moments, painting a picture of childhood rebellion that is as sweet as it is chaotic. As the Stinkers plot their unconventional rescue, viewers are invited to wonder how far a group of spirited kids will go to rewrite the rules of their world, and what unexpected friendships might emerge from a simple act of kindness.
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