Audio whose source exists within the film’s world grounds scenes in perceived reality.
Coined by film theorists in the 1940s, “diegesis” refers to the narrative universe. Diegetic sounds include dialogue, footsteps, gunshots, and on-screen radios—anything characters could logically hear. The distinction frames audience perception: when Rick’s bar band in Casablanca plays “As Time Goes By,” the music is both atmospheric and plot-functional.
Production sound mixers capture location audio, but most diegetic effects are recreated in Foley stages for clarity. Surround mixing positions sounds spatially—clinking glasses pan across rear channels as characters traverse a saloon.
Directors sometimes weaponize diegetic sound by abruptly muting ambience during emotional shock, as in Saving Private Ryan’s D-Day tinnitus moments. Musicals blur lines when characters burst into song: the orchestra may be non-diegetic, but the sung lyrics sit diegetically once other characters respond.
In-Betweening
The traditional animation process of drawing intermediate frames between key poses.
Layout Artist
A production role responsible for translating storyboards into preliminary scene compositions.
Onion-Skinning
A 2D animation technique that overlays adjacent frames to guide smooth motion.
Blend Shape
A technique using target-based vertex deformation for nuanced facial expressions and morphs.
X-Sheet
An exposure sheet that outlines timing, camera moves and sound cues for each animation frame.
Storyboard Artist
An artist who visualizes a script by sketching sequential panels to plan cinematic storytelling.
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